Doesn't really matter what you call all that instanced stuff. It won't make the game have any more open world content either way.I would expect raids to be stuff like Dynamis, Einherjar, Salvage. Coil is at most a dungeon and not a raid. CT a larger scale dungeon. You can say it's still early for implementation of these "raids" as they weren't even released in XI until much later. But SE needs to get the terminology right. If they call coil and CT raids as it is now, that is what people gonna be expecting down the road; raids similar in scale, similar in nature. If SE says no, these are only harder dungeons, we will have raids later on, then people would not react like they are now.
I hope they get a bit more creative with the massive lndscape they created with millions that's now just sitting there without a purpose.
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