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  1. #1
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
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    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Xenor View Post
    There's simply no valid argument against it.
    There's simply no valid argument for it, either.

    Edit to above: Buffed multishots are the greatest bang for your buck. I don't even bother with regular arrows unless I'm desperate for the TP, and even then just Heavy Shot. Invigorate, passerby mobs (for NMs), and Multibuff is a winning formula as it is.
    (1)
    Last edited by SeraviEdalborez; 07-04-2011 at 06:00 AM.

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  2. #2
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
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    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    There's simply no valid argument for it, either.

    Edit to above: Buffed multishots are the greatest bang for your buck. I don't even bother with regular arrows unless I'm desperate for the TP, and even then just Heavy Shot. Invigorate, passerby mobs (for NMs), and Multibuff is a winning formula as it is.
    There's many valid arguments for it, you just refuse to listen. Unfortunately for you any argument against it applies to every class, not just ARC. Either no classes should have it or they all should.

    No, they simply aren't best bang for buck, unless you're talking literally bucks, as in you spend less gil on arrows. Even then it's debatable as you can spend 0 on arrows if you just stand there throwing rocks. But I'll assume you're talking damage.

    Unless it's taking you minutes to get 1000 TP then you shouldn't be using Multi Shot mid-fight. With Invigorate you should be getting 1000 TP far more than you can buff your weapon skills nevermind only once per 30 seconds. Just what are you doing to get TP so slowly?

    Multi Shot is a useless ability after you have engaged the mob with your initial strike. I only use it mid-battle if I am over-flowing with stamina due to a battle regimen filling my bar, even then it's not getting buffed because my buff will have either been used in the regimen for powerful damage or it will be used on my next weapon skill.
    (1)
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  3. #3
    Player
    Physic's Avatar
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    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Xenor View Post
    There's many valid arguments for it, you just refuse to listen. Unfortunately for you any argument against it applies to every class, not just ARC. Either no classes should have it or they all should.

    No, they simply aren't best bang for buck, unless you're talking literally bucks, as in you spend less gil on arrows. Even then it's debatable as you can spend 0 on arrows if you just stand there throwing rocks. But I'll assume you're talking damage.

    Unless it's taking you minutes to get 1000 TP then you shouldn't be using Multi Shot mid-fight. With Invigorate you should be getting 1000 TP far more than you can buff your weapon skills nevermind only once per 30 seconds. Just what are you doing to get TP so slowly?

    Multi Shot is a useless ability after you have engaged the mob with your initial strike. I only use it mid-battle if I am over-flowing with stamina due to a battle regimen filling my bar, even then it's not getting buffed because my buff will have either been used in the regimen for powerful damage or it will be used on my next weapon skill.
    i have been playing with 3 archers now from the time this game was in beta, i have leveled it to like 23 myself, but it was redundant at that point, i had already seen the damage bonus.

    the first problem with your theory is you are not thinking about the way stamina works, yes multishot uses more stamina than light shot, but buffs also use no stamina, buffs are basically regen stamina while getting more damage. you are basically doing more dmg while waiting for stamina.

    heres the difference, you can apply more accuracy, more dmg, and thus get more tp back with your next 3 shots, the stamina costs are payed in full by the buffs. if the stamina cost of light shot to multishot is in a ration of 1 : 1.5, but doing buffs gives you 2x damage and more accuracy, then it is worth it, the time wasted is an illusion because you have to wait for stamina anyhow.
    quick knock and barrage dont get as much out of the buffs as multi shot/trifurcate does, quick knock also has a long cooldown. I would only put those buffs on Weapon skills when im using them in BRs, and since raging is like 30 seconds, you can prolly use them on both.

    you are one of the few high level archers who believes in single shots over multi shot, I didnt do all the math, i cant say you are 100% wrong, but just think of this, if buffs are worth anything at all, how much more worth it are they on something that applies them 3 times, that is more than worth the extra stamina imo.

    some archers put them all on one attack, some of them split them up, but almost all the dudes i see prefer the multishot technique, even in combat, and they are pulling high comparitive dmg to everyone else.

    the only downside i see to multishot in battle is extremely large hate generation from buffs. honestly the WS on archer are not doing enough dmg to make them special, they basically do similar dmg to everyone elses Weapon skills, the big dmg is coming from the multishot/trifurcate + buffs, an archer fully buffing quick knock basically is a little weaker than me fully buffing victimize, or doomspike, but a fully buffed multishot is doing huge dmg and generating throw away tp. if i was an archer id just let other people finish the BRs with all thier buffs and get my dmg on my regular attacks.

    and no, archers with buffing dont get tp slowly, in fact tend to have too much TP, just burn the tp up.

    since tp is based on damage, the increase in damage on multishot also equals insane amounts of tp. invigorate is nice on the side, but so not needed, id rather spend that stamina on multishot.
    (3)
    Last edited by Physic; 07-04-2011 at 10:10 AM.

  4. #4
    Player
    Ingram's Avatar
    Join Date
    Apr 2011
    Posts
    8
    Character
    Ingram Adelbrandt
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Physic View Post
    i have been playing with 3 archers now from the time this game was in beta, i have leveled it to like 23 myself, but it was redundant at that point, i had already seen the damage bonus.

    the first problem with your theory is you are not thinking about the way stamina works, yes multishot uses more stamina than light shot, but buffs also use no stamina, buffs are basically regen stamina while getting more damage. you are basically doing more dmg while waiting for stamina.

    heres the difference, you can apply more accuracy, more dmg, and thus get more tp back with your next 3 shots, the stamina costs are payed in full by the buffs. if the stamina cost of light shot to multishot is in a ration of 1 : 1.5, but doing buffs gives you 2x damage and more accuracy, then it is worth it, the time wasted is an illusion because you have to wait for stamina anyhow.
    quick knock and barrage dont get as much out of the buffs as multi shot/trifurcate does, quick knock also has a long cooldown. I would only put those buffs on Weapon skills when im using them in BRs, and since raging is like 30 seconds, you can prolly use them on both.

    you are one of the few high level archers who believes in single shots over multi shot, I didnt do all the math, i cant say you are 100% wrong, but just think of this, if buffs are worth anything at all, how much more worth it are they on something that applies them 3 times, that is more than worth the extra stamina imo.

    some archers put them all on one attack, some of them split them up, but almost all the dudes i see prefer the multishot technique, even in combat, and they are pulling high comparitive dmg to everyone else.

    the only downside i see to multishot in battle is extremely large hate generation from buffs. honestly the WS on archer are not doing enough dmg to make them special, they basically do similar dmg to everyone elses Weapon skills, the big dmg is coming from the multishot/trifurcate + buffs, an archer fully buffing quick knock basically is a little weaker than me fully buffing victimize, or doomspike, but a fully buffed multishot is doing huge dmg and generating throw away tp. if i was an archer id just let other people finish the BRs with all thier buffs and get my dmg on my regular attacks.

    and no, archers with buffing dont get tp slowly, in fact tend to have too much TP, just burn the tp up.

    since tp is based on damage, the increase in damage on multishot also equals insane amounts of tp. invigorate is nice on the side, but so not needed, id rather spend that stamina on multishot.
    I agree with physics rather long but accurate post . Also depending on what you are doing hate is not much of an issue when we have such things as the out of sight trait, chameleon, and quelling strike II (as long as you dont have raging up when you use quelling since it replaces it). On topic, I don't think auto attack should be in the game anyway so archer not having it is w/e to me considering at least 90 percent of archers mainly use multi shot with buff combos and a few weaponskills. Oh and what Richard meant is yes ferocity is a lancer move but if you level lancer it helps your multi shot damage decently.
    (3)

  5. #5
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Xenor View Post
    There's many valid arguments for it, you just refuse to listen. Unfortunately for you any argument against it applies to every class, not just ARC. Either no classes should have it or they all should.

    No, they simply aren't best bang for buck, unless you're talking literally bucks, as in you spend less gil on arrows. Even then it's debatable as you can spend 0 on arrows if you just stand there throwing rocks. But I'll assume you're talking damage.

    Unless it's taking you minutes to get 1000 TP then you shouldn't be using Multi Shot mid-fight. With Invigorate you should be getting 1000 TP far more than you can buff your weapon skills nevermind only once per 30 seconds. Just what are you doing to get TP so slowly?

    Multi Shot is a useless ability after you have engaged the mob with your initial strike. I only use it mid-battle if I am over-flowing with stamina due to a battle regimen filling my bar, even then it's not getting buffed because my buff will have either been used in the regimen for powerful damage or it will be used on my next weapon skill.
    multishot+ferocity to start the fight, follow with trifunicate+raging strike+hawk eye, followed by multishot. those 3 attacks together do massive damage when done back to back. if you use just those 3 in that order while farming mobs your rank do not even make it to you and if they do they are close to death.

    what need does an archer have for auto-attack again? for me it is 22131221 and most fights are over and if not there is always 4 or 5 which is barrage and quick nock because by then my tp gauge is full so i have free reign to do whatever i need to.
    (1)


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