the thing your not getting here, is archer doesnt play the way you think, and it doesnt play like ffxi Ranger. AA is less important than AA is for mages, for archer.
As soon as you hit 20 and do the quest and buy multishot the entire plastyle of archer shifts. Archer as it is, is a mellee nuker, and it is not from the use of weapon skills.
Archers whole dps playstyle is based around applying multiple buffs to multiple shots, multishot, quick knock barrage, trifurcate. they actually pick their shots, the higher they get, the likely hood that they will shoot a stream of light strikes diminishes greatly.
Archer is all about ability use over AA, their WS are nothing alone, the Ws are basically utility skills. Its not about replacing multishot with a WS, because archers dont use TP for thier major damage, they use abilities and basic attacks for that.
Archer picks thier shots. firing arrows pointlessly isnt the style of archer in this game, and it is actually a fairly good mechanic, it simulates an archer requiring preparation to make best use of its damage, while still giving the freedom to attack whenever they choose.
Some classes just peak late, you cant really understand them until you get more skills, seriously before you think how
archer should be, i suggest you get it to 30+, and experiment with multishot, trifurcate barrage and quick knock with various buffs. high level archers by and large rarely use light shot outside of multiple arrow skills, and without some kind of buff. for single shots they may use one light to get to some tp threshold, or heavy shot for utility and damage. Turning archer into a AA and TP attack class is a step back.
You're the hunter that always broke my sheep aren't you?
Yes there have been sensible arguments made. Archers hate.
I dont get why people with a class at level 20 think they know how the class should be adjusted.
Would you have mages auto-nuke? No, that would be stupid and they'd all die.
/thread
Last edited by RexSkyborn; 07-04-2011 at 02:42 AM.
I intend to once I get MRD to 36, but the point I'm trying to make is it's still a PITA to have to maunually shoot an arrow when I'm positive an archer's mechanics could be tuned to make it work with a bow having AA. Which I think would have been the best move.the thing your not getting here, is archer doesnt play the way you think, and it doesnt play like ffxi Ranger. AA is less important than AA is for mages, for archer.
As soon as you hit 20 and do the quest and buy multishot the entire plastyle of archer shifts. Archer as it is, is a mellee nuker, and it is not from the use of weapon skills.
Archers whole dps playstyle is based around applying multiple buffs to multiple shots, multishot, quick knock barrage, trifurcate. they actually pick their shots, the higher they get, the likely hood that they will shoot a stream of light strikes diminishes greatly.
Archer is all about ability use over AA, their WS are nothing alone, the Ws are basically utility skills. Its not about replacing multishot with a WS, because archers dont use TP for thier major damage, they use abilities and basic attacks for that.
Archer picks thier shots. firing arrows pointlessly isnt the style of archer in this game, and it is actually a fairly good mechanic, it simulates an archer requiring preparation to make best use of its damage, while still giving the freedom to attack whenever they choose.
Some classes just peak late, you cant really understand them until you get more skills, seriously before you think how
archer should be, i suggest you get it to 30+, and experiment with multishot, trifurcate barrage and quick knock with various buffs. high level archers by and large rarely use light shot outside of multiple arrow skills, and without some kind of buff. for single shots they may use one light to get to some tp threshold, or heavy shot for utility and damage. Turning archer into a AA and TP attack class is a step back.
100+ likes /close threadthe thing your not getting here, is archer doesnt play the way you think, and it doesnt play like ffxi Ranger. AA is less important than AA is for mages, for archer.
As soon as you hit 20 and do the quest and buy multishot the entire plastyle of archer shifts. Archer as it is, is a mellee nuker, and it is not from the use of weapon skills.
Archers whole dps playstyle is based around applying multiple buffs to multiple shots, multishot, quick knock barrage, trifurcate. they actually pick their shots, the higher they get, the likely hood that they will shoot a stream of light strikes diminishes greatly.
Archer is all about ability use over AA, their WS are nothing alone, the Ws are basically utility skills. Its not about replacing multishot with a WS, because archers dont use TP for thier major damage, they use abilities and basic attacks for that.
Archer picks thier shots. firing arrows pointlessly isnt the style of archer in this game, and it is actually a fairly good mechanic, it simulates an archer requiring preparation to make best use of its damage, while still giving the freedom to attack whenever they choose.
Some classes just peak late, you cant really understand them until you get more skills, seriously before you think how
archer should be, i suggest you get it to 30+, and experiment with multishot, trifurcate barrage and quick knock with various buffs. high level archers by and large rarely use light shot outside of multiple arrow skills, and without some kind of buff. for single shots they may use one light to get to some tp threshold, or heavy shot for utility and damage. Turning archer into a AA and TP attack class is a step back.
says the guy who has admitted to quitting long before Abyssea was released.
And that means what exactly? Even with Abyssea game still looks dull outside of gear not being such a timesink to obtain.
Yeah, because archer is the only class that uses attack buffs. :roll:
The fact we were getting auto attack with bare fists nullifies any argument like that anyway because guess where that mob is when you're soloing as an ARC. It's up close. So not only do we not get auto attack with out main weapon we'll be forced into auto attacking with fists for what will probably be gimped damage (they don't want to make ARC fists on par with PUG after all).
Not giving ARC auto attack is one of the worst decisions they're making with this battle system and it has killed many people's interest in patch 1.18. Only people who want this game to become FFXI-2 seem to like the idea.
There's simply no valid argument against it.
FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com
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