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  1. #1
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    The removal of the core basic attacks in their entirety for the 4 other melee classes implies AA won't be a toggle. True, passive/auto switch has been stated to undergo changes that will make it more fluid, but that's not seamless. In fact it's kind of worse than what we have now, except that stamina would no longer be a factor, by a second or two. This is assuming...
    Now: Buff, shoot
    Proposed: Disengage, buff, re-engage, wait for AA to kick in (shoot)
    What will be: Buff, shoot
    (2)

    XI: Zeroblade, Titan Server

  2. #2
    Player
    Cutriss's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Beat Daisukenojo
    World
    Hyperion
    Main Class
    Conjurer Lv 51
    Quote Originally Posted by SeraviEdalborez View Post
    The removal of the core basic attacks in their entirety for the 4 other melee classes implies AA won't be a toggle. True, passive/auto switch has been stated to undergo changes that will make it more fluid, but that's not seamless. In fact it's kind of worse than what we have now, except that stamina would no longer be a factor, by a second or two. This is assuming...
    Now: Buff, shoot
    Proposed: Disengage, buff, re-engage, wait for AA to kick in (shoot)
    What will be: Buff, shoot
    I'm basing this off of the AA video and the way XI worked, which is to say that I don't think buff stacking would really be a problem anyway in XIV. Just hit your buttons in order and then hit your WS, or use a macro (I expect the UI tweaks will speed macro execution up). Take SATA for example - the only reason it was difficult to do in XI without a macro is because you'd have to get in the WS menu before an attack round hit. Rather than use a full SATA WS macro, I often just kept a SA+WS macro, and activated TA and then the macro.

    Delay on bows and guns is likely to remain one of the longer delays in the game, so there should be sufficient time to set up a stacked WS before an attack round fires.

    As it is though, it's an issue that would impact melees just as much as archers, so it's not necessarily relevant to ranged auto-attack.
    (1)

  3. #3
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Cutriss View Post
    I'm basing this off of the AA video and the way XI worked, which is to say that I don't think buff stacking would really be a problem anyway in XIV. Just hit your buttons in order and then hit your WS, or use a macro (I expect the UI tweaks will speed macro execution up). Take SATA for example - the only reason it was difficult to do in XI without a macro is because you'd have to get in the WS menu before an attack round hit. Rather than use a full SATA WS macro, I often just kept a SA+WS macro, and activated TA and then the macro.

    Delay on bows and guns is likely to remain one of the longer delays in the game, so there should be sufficient time to set up a stacked WS before an attack round fires.

    As it is though, it's an issue that would impact melees just as much as archers, so it's not necessarily relevant to ranged auto-attack.
    congratulations! you have defeated your own argument for AA with the FFXI comparison, because neither ranger, nor corsair had auto-attack on thier respective ranged weapons, even though both jobs were considered primarily ranged combat classes. The devs recent explanations for this, and why arc won't get a melee subweapon shows they know what they are doing in regards to the new battle engine far more than you do.
    (0)