Quote Originally Posted by Richard View Post
In FFXIV buffs like Ferocity and Raging Strikes buff your next attack, not just your weapon skill. So while buffing raging strikes, ferocity, blindside, still precision or hawks eye you will essentially give your next AA that buff instead of the intended WS or multishot. Unwanted results and no way to control them.
Ferocity is a lancer buff in case you hadn't noticed. Should lancers not get auto attack either?

Quote Originally Posted by Physic View Post
the thing your not getting here, is archer doesnt play the way you think, and it doesnt play like ffxi Ranger. AA is less important than AA is for mages, for archer.
As soon as you hit 20 and do the quest and buy multishot the entire plastyle of archer shifts. Archer as it is, is a mellee nuker, and it is not from the use of weapon skills.
Archers whole dps playstyle is based around applying multiple buffs to multiple shots, multishot, quick knock barrage, trifurcate. they actually pick their shots, the higher they get, the likely hood that they will shoot a stream of light strikes diminishes greatly.
Archer is all about ability use over AA, their WS are nothing alone, the Ws are basically utility skills. Its not about replacing multishot with a WS, because archers dont use TP for thier major damage, they use abilities and basic attacks for that.
Archer picks thier shots. firing arrows pointlessly isnt the style of archer in this game, and it is actually a fairly good mechanic, it simulates an archer requiring preparation to make best use of its damage, while still giving the freedom to attack whenever they choose.

Some classes just peak late, you cant really understand them until you get more skills, seriously before you think how
archer should be, i suggest you get it to 30+, and experiment with multishot, trifurcate barrage and quick knock with various buffs. high level archers by and large rarely use light shot outside of multiple arrow skills, and without some kind of buff. for single shots they may use one light to get to some tp threshold, or heavy shot for utility and damage. Turning archer into a AA and TP attack class is a step back.
You should try playing ARC before you try acting like you know how to play it. Archer does not, ever rely on Multi Shot for damage after the initial engaging of the mob. If you're using Multi Shot after you've engaged a mob then you're doing it wrong.

Each arrow knocked with Multi Shot uses more stamina than an arrow just fired off on its own. Sure buffing those shots will create a net benefit but if you're playing the class right you won't ever have buffs available for normal shots. Buffs will always be far better put to use in weapon skills.

If you're not getting 1000 TP for a weapon skill every 30 seconds to use your Raging Strike with then again, you're doing something wrong. Probably sat there idling to avoid using precious arrows while your party does the work.

There's simply no valid argument against it.