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  1. #1
    Player
    YamiShoumetsu's Avatar
    Join Date
    Feb 2014
    Posts
    4
    Character
    Yami Shoumetsu
    World
    Masamune
    Main Class
    Samurai Lv 70

    Regarding Massive FATEs errors

    So it is so frequent to encounter error 90000 and error 1017 on massive fates like Odin and behemoth. This is frustrating especially for players who joined the fight only to be disconnected when the enemy is near death and they can't come back due to error 1017, thus losing the opportunity for getting a reward for their efforts from the beginning of the fight until they disconnected.

    So here is my suggestion. Why not reward players from fates even if they got disconnected?



    Another thing, massive fights like this is so crowded that you can hardly see whats going on. Luckily behemoth is so big so can see him clearly but Odin is small making him very hard to see when people is attacking him.

    So here is my suggestion. Can we have an option to disable receiving other players' updates? To elaborate, I will only receive game updates about enemies, my party and myself making other people vanish as if it is only my party versus the enemy fate. And I guess that would also lower the data being transmitted to me from the server.
    (2)
    Last edited by YamiShoumetsu; 03-17-2014 at 10:31 PM. Reason: added new problem and suggestion

  2. #2
    Player
    Raestloz's Avatar
    Join Date
    Dec 2013
    Posts
    274
    Character
    Vonelis Heischield
    World
    Tiamat
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by YamiShoumetsu View Post
    Snip [/B]
    Sadly, as much as I like your ideas, the 2nd one will probably never get implemented. That\\'d render the 2nd M in MMO null and void.
    (0)

  3. #3
    Player
    Consti2tion's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4
    Character
    Cappie Tou
    World
    Leviathan
    Main Class
    Marauder Lv 33
    Quote Originally Posted by Raestloz View Post
    Sadly, as much as I like your ideas, the 2nd one will probably never get implemented. That\\'d render the 2nd M in MMO null and void.
    and yet every other MMO i've played has the option to Hide Other Players or the option to Render a specific amount when there are X amount gathered in one Area. It does not make the 2nd M in MMO null and Void because there are Still other players there, but for the Moment You've chosen to hide them from your screen to prevent a crash.
    (0)

  4. #4
    Player
    Raestloz's Avatar
    Join Date
    Dec 2013
    Posts
    274
    Character
    Vonelis Heischield
    World
    Tiamat
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Consti2tion View Post
    and yet every other MMO i've played has the option to Hide Other Players or the option to Render a specific amount when there are X amount gathered in one Area. It does not make the 2nd M in MMO null and Void because there are Still other players there, but for the Moment You've chosen to hide them from your screen to prevent a crash.
    I played Guild Wars 2 and that option does not exist.

    When you hide them from the screen, you also remove any way of interacting with them through mouse clicks. I suppose when you want to remove them being alone is the least of your concern. I, too, would very much like to turn that kind of option on during Odin, but the OP is asking to not receive updates about other players
    (0)