It's simple, easy, fair and constructive. Try to fill in three for each of love/hate/want so that each post is constructive.If we get enough posts, I may even provide an analysis of the responses, counting up thoughts for/against certain parts of the game and the "most wanted" stuff, things like that. Hope you guys find the thread interesting!
Love
1. Crafting System - The way you craft in this game is well designed and the variety of options you have is great, too. I feel that I am rewarded when I reach L50 in a craft with the actions being able to be used by other crafting classes I have.
2. Battle System - I'll concede on this one, while I did like the old system more at 2.0, I've grown to love this one just as much. I don't play as often as most people in my FC/LS when it comes to battling, but I do enjoy it when I pop along and we all have a great laugh.
3. People - The people in this game are, for the most part, terrific. I've made fantastic friends in this game and I've even met some of them in the real world now - one person we met in 1.x (and still play with today) came to my wedding last year, for example. These are bonds that can not be broken easily and I'm so glad I have played this game, mostly because of the people.
Honourable mention: Environments, this world is super pretty.
Hate
1. Economy - Seriously, it's awful. Just horrible. For a person trying to save up gil, this place is a certified hellhole. There is an openly announced fear from Square-Enix to allow people to generate gil because that will mean RMT will also generate gil. Well, here's some news: RMT are generating gil anyway. So, can we do the same, now? Please? This system was great in 1.x, and I know SE can put together a great system in 2.x if they try. I worry that SE just don't care.
2. Leveling System - I feel leveling battle classes to be a little too long (although not much) and the opposite for crafting/gathering. A system where you can get a crafter or gatherer from L1-50 in a matter of hours if not minutes just by spending a lot of gil is absurd. This is part of the reason the economy is in tatters - there are too many high level crafters and gatherers which causes a saturation of supply vs. demand.
3. Materia System - What's the point in a materia system if you can't put materia on any of the good gear? How does that allow people to be different and try new things? What about the worthiness of certain materia - shouldn't things such as Wind Materia actually be more useful than Vitality Materia when you are trying to improve your defence against Garuda? This kind of thing really annoys me.
Want
1. Card Game - A 'friendly' minigame would be awesome in FFXIV. This place really does need more to encourage people to talk to one another in a casual environment (in other words, not while you're in the midst of battle) and I feel a card game or something similar would work wonders for this. I know that there is a desire to add this into the game eventually... I just hope they don't wait too long to do such a thing.
2. More Danger in the Open World - I feel walking around Coerthas and Mor Dhona to be so easy and I feel disenchanted from the world presented to me because of it. I can accept that people want to be able to run to wherever they might need to go, but there should be darker corners where monsters will kill you if you aren't either decked out in the absolute best gear possible or otherwise have a friend along with you, even at L50. Essentially there should be L60 enemies in this game. Not on the "main roads" but in Garlean camps and the nooks and crannies of the world.
3. Curious Creatures - For those unaware, in 1.x there were curious creatures. Non-aggressive creatures, that is, that should you stand near them, would walk up to you like a minion - even follow you over a few meters or so. I really miss them - I hope they come back someday!![]()