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  1. #11
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    welcome to 4 months ago
    (3)

  2. #12
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Only lvl 96?
    (2)

  3. #13
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by Venat View Post
    We need longer weakened modes. Maybe 20min weaken after dieing 3x in a row. Also lose 500SP on x1 death, x2 death= lose 1000SP and dieing 3x in a row lose 2000SP or.... break equipment.

    Maybe that will keep people away from rushing there R50 players at R99 monsters none stop.
    Shut up CAB you have no idea what you're talking about
    (4)

  4. #14
    Player
    Cikala's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    81
    Character
    Cikala Silvercloud
    World
    Behemoth
    Main Class
    Ninja Lv 79
    It seems to me that the more obvious question/remark here is.... Why the hell are there rank 90+ mobs in the game where the max character rank is 50? Balance is needed, yes, and rank 50's shouldn't be able to kill a mob double their rank, but that wouldn't even be an issue if the mobs weren't that high to begin with.
    (0)

  5. #15
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    The main issue is the utter lack of emnity managment. A mage can spam-cure HP on a party and never pull hate, these parties wouldn't exist if the mobs murdered the mages for over-curing as they should.

    Nothing against the guys doing it, but it's just pointing out how flawed the party dynamics are currently. Thankfully they are adressing these issues rather soon.
    (2)

  6. #16
    Player

    Join Date
    Mar 2011
    Posts
    837
    I wish they'd balance more around making difficult mechanics and tying the numbers into them, rather than just throwing a D.Level modifier on everything and calling it a day.
    (0)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    130
    This reminds me of the times I got a group of marmots to kill me to suicide port. A large group of smaller enemies defeating a larger stronger enemy, yeah it's logical.
    (0)

    -Maddix Tillie

    http://forum.square-enix.com/ffxiv/threads/8666-Please-make-XIV-Resemble-FF-Franchise-Cities-Need-Color

  8. #18
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    they have to rebalance hate control too
    (0)

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