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  1. #1
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50

    what the heck @_@

    i was exploring today and i happen to see a lv96 mob getting killed by a party of 50's lol.

    there people killing L96 mobs and thats ridiculous for a party of level 50's
    you have really have to balance that out. hopefully when you guys get rid of physical levels it fixes that.

    imagine when good equip gets released.
    (2)

  2. #2
    Player
    Coldfire's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,130
    Character
    Nero Coldfire
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    We already killed R99 goblins. That is only possible due to the overpoweredness of blocking with shield and a bunch of lancers spamming Twisting Vice.
    So they definately have to rebalance blocking.
    (1)

  3. #3
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    thats crazy, talk about easy mode there no sense of danger at all.

    but atleast we know blocking works lol
    (1)

  4. #4
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    It needs balancing but to be fair people would complain if you couldn't kill rank 96 mobs at rank 50 -- just because that's how people are with complaining about everything.
    (13)

  5. #5
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Yeah they do need to re balance, we went into an area that had gobs and efts level 92+ with a group of 8 and not even all of us were 50, (some of us were in our 40ties and 30ties) and we even we took down a few mobs for fun.

    I'm sure they will re balance it at some point... hopefully...
    (0)
    I'm just a bun boy, doing bun boy things.

  6. #6
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    not like you get anything from it
    (2)

  7. #7
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Yep, another thing XI got right that XIV got horribly wrong -- party grinding balance; Always some spot no matter the level you could go with a group of 6 and able to efficiently party. You won't always get the best xp/hr in some spots because some areas had xp bonuses over others, but in XIV party grinding is still very inefficient in all areas.

    Hopefully the fixes to this will change that.
    (4)

  8. #8
    Player
    Coldfire's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,130
    Character
    Nero Coldfire
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Maybe SE should also fix that an R90+ mob drops incredients required for r25-42 items
    (4)

  9. #9
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    We need longer weakened modes. Maybe 20min weaken after dieing 3x in a row. Also lose 500SP on x1 death, x2 death= lose 1000SP and dieing 3x in a row lose 2000SP or.... break equipment.

    Maybe that will keep people away from rushing there R50 players at R99 monsters none stop.
    (0)

  10. #10
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    http://forum.square-enix.com/ffxiv/t...10-rank-SP-cap
    Very much related. Maybe keep the discussion all in one place.

    Quote Originally Posted by Venat View Post
    We need longer weakened modes. Maybe 20min weaken after dieing 3x in a row. Also lose 500SP on x1 death, x2 death= lose 1000SP and dieing 3x in a row lose 2000SP or.... break equipment.

    Maybe that will keep people away from rushing there R50 players at R99 monsters none stop.
    ...what? It's not like people zerg rush these things. And there's not even a sizable reward for the effort. Just doing it to prove it can be done. Why further penalize that?
    (3)

    XI: Zeroblade, Titan Server

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