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  1. #10
    Player
    Bubba_Drunk's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    31
    Character
    Noitamina Takanaka
    World
    Excalibur
    Main Class
    Astrologian Lv 57
    Sorry for delay in response, obviously I don't -just- troll the forums :P

    @Trolls So many fails, lol, at least READ the first paragraph before you post to something, was trying to reply to everyone and if I didn't you are either trolling or being arbitrary.

    @Galactimus I'm aware, hense the reply, not sure what you were trying to say there, what I was doing was scoffing at the classes, not the person replying :P

    @Flickalado (Not trying to be rude, and I apologize if I say anything that comes off as such.) You're assuming I've never done so? Its called reply value, very few games have that these days, and once you get over a certain gimmick/process its pointless to keep doing something that's mind-numbingly redundant (mmos didn't used to be like this...), this is supposed to be a game, not a job as many players would have it be. Also I played Discworld from 1993 to 2012 and WoW for like 6 years I think it was, so don't gimme that. Lastly, I'm with a group of players that constantly challenge ourselves, sticking to a single game for us is pointless (we play all sorts of stuff), thats like saying play COD 1 instead of the newest version because you've gotten used to the mechanics and shouldn't bother figuring out a new game.

    @Licus You're absolutely right on the Bards crying though, they were never expected/meant to the a strong DD class...and to those that want to argue that, they're bards and you probably fail at understanding what that class is supposed to do. FFXIV's version of the class is just another DD, so may as well roll DRG or SMN... (As a WHM I'd prefer you did more damage, I don't need ballad if the bosses die quickly enough).

    We're talking about originality, FFXIV is most likely going to fail or be nerfed into something people can grind though without the most basic of strategies or thought needed, it repeats a-lot of the same stuff as other mmos and heralds it as "genre defining", take for example housing, Discworld has had that since '92, crafting is nothing new at all to mmos, the only new thing FFXIV brought to the table was FATEs and its actually a concept I've seen before. This game could have very easily been so much more, but simply for the lack of trying or caring, its just another mmo genre clone.

    In my opinion, to much effort was put into things that hold no replay value and not enough for fights/classes (and ...*cough* Jobs...) to develop skill for the players themselves. (Which is ironically the same reason we left Discworld, lol)

    The Point Being (tm), does the player base (on majority) want to keep this redundant pace or do we want something fresh like many of us were expecting coming into FFXIV? The only way to show that incentive to game producers and software companies is to converse it, thus the reason I created this thread. And for you trolls, if you see an issue with that, then you're the reason games these days are so boring...
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    Last edited by Bubba_Drunk; 03-25-2014 at 02:13 AM.