Crafting Classes Self Sufficient (complex, system, pipe dream)

I'm not talking about crafting classes being able to make everything from scratch without the need of other materials. That would be stupid.

No I mean the ability to make HQ gear, which unless your stacked with a bunch of HQ mats, requires leveling up just about every other class to get some skill that will let you HQ items.

I want to be a weaver. I want to make clothes. I do want to be a cook, and have to slog through cooking to reach Cul 37 to get the skills I need to make HQ clothing. I would much prefer that as you go up in level and gain more stats and abilities in your class, you can work your way to getting HQ on your own.

But like I said, this is really just a pipe dream and I don't see it ever changing.