I find summoner challenging simply because of the number of cooldowns that are happening through the 'bigger' fights

I find summoner challenging simply because of the number of cooldowns that are happening through the 'bigger' fights
Perhaps not "run out of MP", but going REALLY down on Twintania is possible.A side note, a SCH that runs out of MP is laughable to the highest degree.
Huh. I have the polar opposite feel as most of these posts it seems. Guess I'm different. But from easiest to hardest as I've experienced so far (and admittedly, I'm not fully grown on most of these, it's just what I've experienced so far and extrapolated while taking into account skills I haven't gotten yet), I'd have to go with this list:
DRG < BLM <SMN < MNK < BRD
Why? Because to me, rotations make a class easy. Dragoon has minimal position requirements or changes between ability sets and because I can muscle memory the next ability to hit it makes it really easy to do. So why is Monk up higher? Because I have a hard time remembering which ability has which position requirement, and it seems to me that there is a lot more moving back and forth to be done. And it isn't consistent while you're keeping your buffs and ability stacks up.
The reason why Bard is ranked highest for me, is because of a lack of an actual rotation (like the Dragoon's). Because for me to maximize the DPS I do while pewpewing with pointy sticks I have to watch out for ability procs of multiple abilities, pay way more attention to weaving oGCD abilities in, all the while still keeping enough attention to what's going on around me to dodge out of the way of something.
Rotations, for me, make things easier because I always know that after I hit 2 I am going to hit 3. Can't really do that with a Bard. After I hit 2 sometimes I can hit 3, though I may have to hit 8 9 or 0 instead.
A rotation may make it easy to go "oh that's next" but that's nothing to do with the difficulty in playing a job.
The difficulty comes in up-keeping that rotation at all times. The positionals and monsters that turn constantly and bad tanks always make this the challenging part of playing the job. A BRD doesn't have to worry about that, and just has to throw in off-GCD abilities between on-GCD abilities, or as everyone seems to love calling it "weave" your abilities. Here's a newsflash for you too, every single DD class "weaves" their off-GCD and on-GCD abilities, It's nothing special and specific to BRD as people seem to think.
If this is a troll, hat's off to you I fell hook, line and sinker for it. If not, it seems from the lodestone that you need to actually play every class to 50 and have experience with end game before spouting an opinion that spans from lack of knowledge. On the flipside though, if that's an alt, "WAT" comes to mind.
As someone who actually plays every DPS in top end content, if you always want a simple and easy time comparative to other classes, the answer is Bard.

I find summoner to be very easy and not that difficult at all. Any person who has played a warlock from wow can easily learn to play this class at its best since they're not very different from each other.
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