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  1. #51
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    EDIT2: OK, read it correctly now

    Quote Originally Posted by Kuroyasha View Post
    if you only atk from the flank on mnk then you are not hittin the skill cap/optimizing dps. Not by a long shot.
    SMN is much more complex than BLM. Yes, they base their damage on DoTs, but have several of the same problems as BLM, namely, they still have cast bars and moving disrupts their DPS. If they have to move while reapplying Misasma or Bio2...that can be considered as bad, if not worse than when a BLM has to move.

    And then there is their pet, something no BLM has to worry about at all. Only bad SMN set their pet and forget about it; good SMN actively move it and use its abilities, and switch its target when needed. And if the pet dies, the SMN's DPS suffers until they can resummon and reposition it, hopefully not at the cost of applying a DoT or using Fester as well (which can make it even worse)
    (0)
    Last edited by PArcher; 03-22-2014 at 12:13 PM.

  2. #52
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Madoka View Post
    That's what he means.

    A really good smn, an ok smn and a bad smn are all very easy to notice. Less so now that thunder's gone but still easy.
    Well that can be said of any class imo. I interpreted the response to say my "set it and forget it" feel to smn was the same as a mnk only flanking. However what I described was what I feel while optimizing the dps. So I wouldn't say it's the smn equivalent to an only-flanking mnk b/c the monk is not optimizing if he/she only flanks. Thus I responded with that earlier response.

    Quote Originally Posted by PArcher View Post
    EDIT2: OK, read it correctly now



    SMN is much more complex than BLM. Yes, they base their damage on DoTs, but have several of the same problems as BLM, namely, they still have cast bars and moving disrupts their DPS. If they have to move while reapplying Misasma or Bio2...that can be considered as bad, if not worse than when a BLM has to move.

    And then there is their pet, something no BLM has to worry about at all. Only bad SMN set their pet and forget about it; good SMN actively move it and use its abilities, and switch its target when needed. And if the pet dies, the SMN's DPS suffers until they can resummon and reposition it, hopefully not at the cost of applying a DoT or using Fester as well (which can make it even worse)
    Yes Im aware of what it takes to be a good smn. I just don't find it that difficult. I mean i dont find any of these "difficult" really, but in my exp with the class it's ability to do dmg while on the move through dot and garuda make it easier for me.
    (0)
    Last edited by Kuroyasha; 03-22-2014 at 02:29 PM.

  3. #53
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    "Set and forget" on SMN is the same as "flank only monk" is what he and I were getting at.

    You're being a bad SMN doing that
    (0)

  4. #54
    Player
    Giyari's Avatar
    Join Date
    Apr 2012
    Posts
    90
    Character
    Garido Endorido
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Hali View Post
    It's not always the party's fault. Overhealing and wasting MP on pointless cures are the prime suspect in nigh every single case. That combined with improper usage of Shroud of Saints can result in an empty MP pool and the WHM screaming at a BRD for MP, when the BRD was boosting the damage of the nearby casters and now has to gimp his own DPS. If this were an intensive damage segment, such as Ifrit Ex nail phase or Titan Ex Super bomb/ heart phase, I'd quite rightly tell them to shove it and cast requiem for the casters.
    A side note, a SCH that runs out of MP is laughable to the highest degree.
    So healers who run out of mp suck?
    (0)

  5. #55
    Player
    Cons's Avatar
    Join Date
    Dec 2013
    Posts
    204
    Character
    Larissa Blackheart
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    I find summoner challenging simply because of the number of cooldowns that are happening through the 'bigger' fights
    (0)

  6. #56
    Player
    Hali's Avatar
    Join Date
    Dec 2013
    Posts
    100
    Character
    Hali De'blois
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Giyari View Post
    So healers who run out of mp suck?
    I could just say "read my post correctly," but I'll explain what I mean. I feel I worded myself incorrectly and gave the wrong image across.

    You can have a perfect party in which everyone dodges perfectly and only the tanks take damage. You will however occasionally get Derpy McFartpants who will pointlessly cure bomb and run them self dry on MP. Or they will be sat on 2000MP and be yelling for MP, because they used SoS at the wrong time and are scared of dropping below some magic number of 2000. This is the type of healer I'm having a stab at.
    Or you can have a crappy party in which people constantly get hit, tanks don't use cool downs and the other healer is derping around. This situation would result in absurd levels of MP consumption. A healer in this situation is not the type of healer I'm having a stab at.


    "Insult a tank or DD and no one bats an eye. Insult a healer though, and everybody loses their mind!"
    (0)

  7. #57
    Player
    Alcyon1's Avatar
    Join Date
    Sep 2013
    Posts
    220
    Character
    Alcyon Eldara
    World
    Moogle
    Main Class
    Archer Lv 50
    A side note, a SCH that runs out of MP is laughable to the highest degree.
    Perhaps not "run out of MP", but going REALLY down on Twintania is possible.
    (0)

  8. #58
    Player
    Hali's Avatar
    Join Date
    Dec 2013
    Posts
    100
    Character
    Hali De'blois
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Alcyon1 View Post
    Perhaps not "run out of MP", but going REALLY down on Twintania is possible.
    A SCH that runs out of MP on any fight that isn't T4-T5 is laughable to the highest degree.

    Fixed? :3
    (0)

  9. #59
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Madoka View Post
    "Set and forget" on SMN is the same as "flank only monk" is what he and I were getting at.

    You're being a bad SMN doing that
    And "set and forget" is the feeling i said i have when im playing smn. that does not mean all i do is place dots and literally forget(or literally neglect) everything else i should be doing as a smn. That was the point of it being in quotes and the point of me describing it as a feeling.

    I do not see how a feeling i get while properly optimizing dps on a smn equates to a mnk literally not optimizing dps by only flanking.
    (0)
    Last edited by Kuroyasha; 03-23-2014 at 07:42 AM.

  10. #60
    Player
    Caraway's Avatar
    Join Date
    Aug 2013
    Posts
    353
    Character
    Shiloh Everlost
    World
    Jenova
    Main Class
    Marauder Lv 85
    Huh. I have the polar opposite feel as most of these posts it seems. Guess I'm different. But from easiest to hardest as I've experienced so far (and admittedly, I'm not fully grown on most of these, it's just what I've experienced so far and extrapolated while taking into account skills I haven't gotten yet), I'd have to go with this list:

    DRG < BLM <SMN < MNK < BRD

    Why? Because to me, rotations make a class easy. Dragoon has minimal position requirements or changes between ability sets and because I can muscle memory the next ability to hit it makes it really easy to do. So why is Monk up higher? Because I have a hard time remembering which ability has which position requirement, and it seems to me that there is a lot more moving back and forth to be done. And it isn't consistent while you're keeping your buffs and ability stacks up.

    The reason why Bard is ranked highest for me, is because of a lack of an actual rotation (like the Dragoon's). Because for me to maximize the DPS I do while pewpewing with pointy sticks I have to watch out for ability procs of multiple abilities, pay way more attention to weaving oGCD abilities in, all the while still keeping enough attention to what's going on around me to dodge out of the way of something.

    Rotations, for me, make things easier because I always know that after I hit 2 I am going to hit 3. Can't really do that with a Bard. After I hit 2 sometimes I can hit 3, though I may have to hit 8 9 or 0 instead.
    (2)

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