You don't have to have an overgeared MT, if you run one healer, you can easily dps the sisters fast enough to avoid double wicked wheel, smart cooldown use and everyone avoiding feathers it makes for an easy fight without too much gears.
Actually one can say, the current shall i say "NA/EU" version relies too much in DPS(almost everything needs an over-geared dps), where to a point people had to be overgeared to even participate.
This strategy allow you to do with with the lowest required gear AND do it safely(like it was meant for avg players).
People should be looking for a method that makes the fight easier and safer, not give noobs panic attack and scare them away from fights.
I bet we wont see the following with this strategy...
*Garuda disappears with 5% HP remaining to restart the sister phase again.*
*Someone says, low DPS!*
*Exists*
*PT falls like a domino and disbands*
Goodbye, Final Fantasy...
Yeah, I saw that, if you google Pinga, that is the second result it brings up, the first, third, fifth, sixth and seventh results are for a piece of the male anatomy, and they make sure to put in that it is the vulgar translation of it. You know, they should really let those localization teams use Google.
Oh don't get me wrong, triangle can be fast. But objectively speaking killing Suparna first should be faster. Not really sure what you're trying to say.
If you're killing a sister before wheels, you're quite heavily overgearing your DPS instead. Not to mention combined with solo heal it's a recipe for disaster if something goes wrong. Yes, of course it's possible to do it that way. Solo tank/heal is also possible, but I wouldn't recommend either of those are strategies for new or undergeared people.
Really solo healing isn't about gear at all, I think I was Ilvl 71 white mage first time I healed it, having the extra dps makes it to where your dps don't have to be as geared, and if you communicate with your tank, if they are going to eat a double wicked wheel, swiftcast stoneskin on them, I always eye for an eye going into twister phase, and virus garuda as soon as she and Suparna land from their jump, one maybe two tank cooldowns, and be prepped with a cure two, wicked wheel is easily survivable. Solo healing really relies on the rest of the group avoiding all unnecessary damage, and knowing you are going to be the one eating the frictions, so stand by yourself, and be sure to keep yourself healed/stoneskinned.If you're killing a sister before wheels, you're quite heavily overgearing your DPS instead. Not to mention combined with solo heal it's a recipe for disaster if something goes wrong. Yes, of course it's possible to do it that way. Solo tank/heal is also possible, but I wouldn't recommend either of those are strategies for new or undergeared people.
I didn't even know a strategy other than the "triangle" was used until a couple days ago. xD I think it's nice to try different strats until you find one that works best for you and your party (non-DF). What's rough is when you have a mix of people (DF/PF) who are familiar only with one or the other and work against each other during the fight.
This requires an over-geared set of DPS then.
Full focus on Chirata with a DPS group of varied gear, has Double Wicked Wheel hit twice. With our tank nearing ilvl 90, he still needs cooldowns and shielding to survive it.
Our group has not tried the Tiangle method, but I may suggest it in and effort to make farming garuda quicker it may work well with a heavier Melee DPS group.
Either way, this is a case of do whatever works the best for the group you're fighting in. Garuda Ex is best done with a static anyways.
Did it last week with 4 Monks.
I think we made the right choice.
The general pickup strategy seems to be the worst possible one, I have no idea why people do it that way. Most of them kill Chirada first (which makes no sense to me) so the MT has to deal with tanking Garuda+Surpana, dodging 2 sets of slipstreams, Feather Rain and sitting there eating double wicked wheels trying desperately not to die to them before the dps finally hurry up and kill Surpana.
It's a ridiculously dangerous way for a pickup party to do this fight and it really needs to stop.
Not if your group is melee heavy. Chirada doesnt wheel and DPS can burn her down without downtime.
Personally, I don't see the triangle tactic being any more efficient than the "One tank grabs Garuda and Suparna and Cooldowns his way through the two wheels." None of the Boss(es) other skills hurt the tank in any way.. SS can be avoided, and otherwise the damage can be compared to a wet noodle whipping on plate armor.
http://www.youtube.com/watch?v=bxRq3NYkiuo
Benefits of the tactic above:
- Melee friendly
- Responsibility relies on 2 tanks, compared to 6 people.. Less chances of error.
- Healer friendly because you only have 2 targets to heal copared to three. (Basically only one, Chirada tank is basically "safe" the whole time, watch Cyrius' HP in the fight)
As I said, triangle tactic doesnt have any benefit except for taking responsibility off the tanks. I prefer having an extra job I can handle so I wont get bored over giving responsibility to the whole party.. Its simply more efficient making it as easy for as many people in the group as possible.![]()
Last edited by Parasite; 03-18-2014 at 01:00 AM.
- Parasite Arokh'aerr - Dark Knight! -
eu.finalfantasyxiv.com/lodestone/character/1581146
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