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  1. #41
    Player
    SulwynCaliope's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    430
    Character
    Sulwyn Caliope
    World
    Tonberry
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Lanceton View Post
    As a tank who mastered garuda ex I don't see this triangle method providing any advantage over the 'traditional' way...
    of course the workload on tanks is lightened, but it falls onto dps and healer instead...
    I'd rather they do their jobs properly which is to heal and dps, while I do mine which is to dodge/mitigate damage from slipstream/double wicked wheels
    What the triangle method does is ensure that it's easier for the tanks to survive. Without having to tank both Garuda and Sup, the MT and OT already have a lot on their plates. Watching for spiny stacks, making sure he's in the the right position to ensure minimum stacks on sisters and be in range of heals etc. This method just gives them one less thing to worry about. Kudos to you if you're able to manage all of this while watching for sisters frictions to mitigate wicked wheel. A lot of tanks, frankly, just aren't that good.

    By letting DPS tank chirada instead and spreading garuda and suparna out between MT and OT, we give the tank an extra chance of surviving. It helps that Chirada auto attacks for practically nothing even on a DPS. The only attacks to worry about when they tank her are downburst and slipstream. Downburst damage can be easily dealt with by 1) having DPS stack together and 2) having a WHM cure III them right after it's done. Really simple. Slipstream has a long ass cast bar which is also easily avoidable by dps that notices. With really good dps, Chirada goes down really really fast without the use of LB and we don't even have to worry about downburst at all.

    And to address people calling this method slow, I usually clear Garuda Ex these days in DF within 10-12 mins max of starting the fight. My quickest clear was in under 7 mins with the use of LB3 on Garuda at the end of the first vortex phase.
    (1)

  2. #42
    Player
    Cheeto's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Cheeto Tsukiko
    World
    Malboro
    Main Class
    Marauder Lv 50
    Misinformation is all over the place whenever people talk about this fight. Mostly because the fight hinges around the dps speed, so if you get used to doing it with a static group - you're in for a different experience if you get in with another group with higher or lower dps.

    Suparna loses wicked wheel after Chirada dies, so she's actually safest to double tank. Chirada does not lose downburst after Suparna dies, and it hits like wicked wheel, so she is more dangerous to double tank. In a decent party, this doesn't technically matter either way, as the first sister will be dead and the double tank situation will be over before the 2nd supermove comes out. But we aren't talking about decent parties, we are talking about random guaranteed terrible FFXIV players.

    If your party simply must kill Suparna first, just make sure you don't dps Chirada at all until she's gone. A not very fun way to wipe is to have MT holding Chirada and Garuda, and then Suparna and Garuda switch places. Sup and Chi get their 8 stacks of invulnerability for standing next to each other, and the party is left wondering wtf happened.
    (2)

  3. #43
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    It really boils down to the party you're in. If I had only one good tank and a bunch of melee who can't dodge wheels, sure I might as well make the tank bear all the burden with them tanking Garuda and Suparna. If I was in a party full of horribads, I'd go with triangle simply because it's shared responsibility and teaches all the fight mechanics while also being the safest strategy when performed right. In a farming party I'd definitely assume everyone knows the fight well and go for a quick kill, with MT pulling Chirada and OT Suparna, killing Suparna first. Even with multiple melees in party because good melees know to dodge wheels. Personally I think that you'll have more up time on the sisters (as melee DPS) by dodging the wheels and only moving through tornados once, as opposed to waiting for OT to pull the 2nd sister through the winds or moving through the tornados twice.

    I really like Garuda Ex in all honesty. I just wish people were more flexible with their strategies to accommodate a wider variety of people, besides the obvious overgeared tanks and ranged DPS.
    (0)

  4. #44
    Player
    jars's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Juni Esura
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    in all the times I have healed garuda x I have never seen a tank die. the importance of double WW is greatly overstated. the wipes are caused by people that can't kill the sisters in time(bad dps), or a spiny explosion because I don't know, I'm not a tank. sometimes the mt tanks garuda+suprana for the entire phase and it's still no big deal, because chirada will usually die very quickly.

    and the concept of 'overgeared'... garuda drops ilevel 90 rings. people being ilevel 80 is not overgeared when you consider the level of her drop. In fact it strikes me as quite a normal ilevel for her since you will have done ct and ultima and moved on to the next tier of gear.
    (0)
    Last edited by jars; 03-18-2014 at 03:08 AM.

  5. #45
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Cheeto View Post
    -
    +1 for truth.

    Fairly simple to tank once you know the mechanics. With good DPS using the MT on Suparna/Garuda and OT/DPS on Chirada also makes the fight cake for Melee since they aren't worrying about dodging Wicked Wheel. With decent DPS you can go 2x Tanks, 5x DPS (2x Melee BRD 3x Ranged/Magic) 1x WHM and literally wreck Garuda.

    The fastest I've seen the fight downed is the Howling Eye phase after the 2nd sister drop. (Yes 2nd, that quick!)

    I'd also note that if MT has Suparna/Garuda in 2nd sisters phase, and OT Chirada/Spiny that post Chirada dying @ the 2 Stack mark the OT and MT can trade Spiny and Suparna or all the Melee and OT can gather together on the MT's side (PLD) and they can do Hallowed Ground which allows them to eat both Slipstreams without repercussions and allows DPS to open up on Garuda very quickly - you then move to the Howling Eye phase (by which point the LB bar should be capped @3) and the Melee DPS can again burn on Garuda and then Limit Break to finish her before she jumps (Mages/Ranged handling plumes).
    (0)
    Last edited by Dhex; 03-18-2014 at 03:25 AM.

  6. #46
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by jars View Post
    -snip-
    garuda EX requires a minimum item level of 65. (typical) player-recommended item level i have seen is 75.

    double wicked wheel hits for as much damage as a single death sentence, unmitigated it can one-shot tanks (regardless of item level) and will always one-shot dps (reducing the current dps...and possibly causing a wipe). the ultimate goal of the extreme primals is to kill them all and be rewarded with a single item level 90 weapon, an equivalent you can acquire from two weeks of myth tome grinding. a single item level 90 ring can be acquired in less than one week of myth tome grinding, or rng in coil for most classes pre-turn 5.
    (0)

  7. #47
    Player
    jars's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Juni Esura
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    no, I was doing garuda for the ring. the primal weapons are frequently crap(inferior to zenith for scholar and summoner for me) and the caster ring is the best there is. By the time I got the ring I was ilevel 86 I believe. at 86 garuda still dropped an upgrade. 65 is the bare minimum at which most people cannot hope to complete the encounter.

    again I have never, not once had a tank die to double WW while healing garuda ex. the damage is predictable, there is no party wide damage going out, and the tank should know what to do. it doesn't happen.
    (0)

  8. #48
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by jars View Post
    again I have never, not once had a tank die to double WW while healing garuda ex. the damage is predictable, there is no party wide damage going out, and the tank should know what to do. it doesn't happen.
    I've seen tanks die plenty. Do I live in an alternate universe? To base your estimations only on the things that happen around you is to greatly underestimate the total number of things that happen. Of course it happens less with a good healer and a good tank. Congrats, you're evidently a good healer!

    If the minimum ilvl requirement is 65, that means that the fight is doable at that level if everyone plays their class optimally. The problem is, the average player only plays at 50-70% efficiency, thus ilvl80 becomes the "average ilvl that people clear the fight with". I consider overgearing the point at where you can bypass mechanics. Such things would be not doing a triangle pull because the tanks can survive anyway or not feeding any slimes at T1 Caduceus because you can burn it down regardless. I will continue to consider any tank that can take double wheel to the face overgeared until I see an i65 tank take it and survive reliably.
    (1)

  9. #49
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    I have honestly never not done the JP Triangle. I can tell you though that the normal weekly farming parties that do it for the quest and items will her in two sister/twister phases, so it isn't all that much slower if slower at all. At least for the overgeared farming parties. When I help first time parties the triangle is actually really really safe for just at ilvl tanks and DPS. That is all. ^^
    (0)
    可愛い悪魔

  10. #50
    Player
    Zephyranthes's Avatar
    Join Date
    Dec 2013
    Posts
    301
    Character
    Hilde Everglade
    World
    Tonberry
    Main Class
    Marauder Lv 60
    o___Okami is that you?
    (0)

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