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  1. #1
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by TheVedis View Post
    well i guess im saying, dont blame the system on people botting
    people bot regardless of the situation if they know they can get away with it and have the moral standing to do so(in other words they dont care if its cheating)

    however, SE does need to crack down on them, that is their responsibility, but it isnt their fault that people do it
    I think craft botting would be at least somewhat diminished if they made ranking up crafts less soul-sucking. That's all people really want here. I know you have a lot invested in your craft ranks and probably don't want anyone to have an easier/more enjoyable system than you had to gruel through, but this should still matter to you. Think about what kind of system you'd want to use when they raise the level cap. Do you really want the game to still be "watch movies and enter-spam" when you need to rank up again?

    I can also understand the desire to keep high rank crafting as "exclusive" as possible to avoid saturating the supply side of the market. Unfortunately, that's futile because we both know craft bots aren't going away, and they'll still be there lowering the value of everything we make.

    Lastly, I strongly believe there are ways to remove tedium from craft grinding without trivializing crafting as a whole. For example, requiring rare material at high ranks would keep high rank crafting difficult to attain even if you could do the synths automatically (think Goldsmithing).
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  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Raikki View Post
    I think craft botting would be at least somewhat diminished if they made ranking up crafts less soul-sucking. That's all people really want here. I know you have a lot invested in your craft ranks and probably don't want anyone to have an easier/more enjoyable system than you had to gruel through, but this should still matter to you. Think about what kind of system you'd want to use when they raise the level cap. Do you really want the game to still be "watch movies and enter-spam" when you need to rank up again?

    I can also understand the desire to keep high rank crafting as "exclusive" as possible to avoid saturating the supply side of the market. Unfortunately, that's futile because we both know craft bots aren't going away, and they'll still be there lowering the value of everything we make.

    Lastly, I strongly believe there are ways to remove tedium from craft grinding without trivializing crafting as a whole. For example, requiring rare material at high ranks would keep high rank crafting difficult to attain even if you could do the synths automatically (think Goldsmithing).
    as much of a grind the current system is
    there really is no compromise to it without making all the work everyones done on it completely worthles, and we know thats something SE isnt gonna do
    the grind is pretty bad in the end BUT if it wasnt for the fact that there are no other recipes you could switch up to in order to increase sp....thats the main problem to finish them as is
    at 500 sp a synth, you get roughly 25k an hour
    thats 4 hours per rank at 100k sp, which wouldnt be bad at all BUT 50 is the highest recipe and will give no more then 300 or so tops at 49

    my suggestion to make the final grinds less painful is to add recipes ABOVE the rank cap, thisl lessen the final grind, AND add a hard synth you can still do at the cap thatl be worthwhile and valuable perhaps?


    automated crafting is a bad idea no matter how you look at it as a method of ranking up
    there is however a compromise, i wouldnt mind seeing automated crafting on recipes that you are too high to get SP on anymore, as a means to speed through getting low materials ready

  3. #3
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by TheVedis View Post
    as much of a grind the current system is
    there really is no compromise to it without making all the work everyones done on it completely worthles, and we know thats something SE isnt gonna do
    Still always out for your own interests I see. SE can do whatever they see right for their crafting system even if it means that the people who wanted to put themselves through their horrid crafting system went through it for nothing. They did say they were going to change it, even said to make it easier although I wish they would have said funner and less mind-numbing rather than "easier".
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  4. #4
    Player

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    Mar 2011
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    5,019
    Quote Originally Posted by Perrin_Aybarra View Post
    Still always out for your own interests I see. SE can do whatever they see right for their crafting system even if it means that the people who wanted to put themselves through their horrid crafting system went through it for nothing. They did say they were going to change it, even said to make it easier although I wish they would have said funner and less mind-numbing rather than "easier".
    they said they were going to work on it

    they didnt say they were gonna destroy it

    theres a HUGE difference, easier doesnt nesisarily mean automated, hell, im 100% sure it doesnt mean automated leveling with crafting


    as for funner, i have yet to see anyone ever suggest what funner means, they just want it funner, lets face facts, this crafting system is the same as every other games out there, the only difference is you gotta spend more time on it.