The crafting system although flawed, is rewarding once hitting the cap or making items. I feel as though making it easier would take away the sense of accomplishment that comes with once hitting the top. Crafting like everything else in this game is an option, if its too hard don't do it; its not like gill is hard to come by. As for the comparison to DOW, it should be harder than battle crafts because it rewards you greatly in terms of gil. Yes the crafting system needs to be tweaked a little bit but, auto/mass crafting, and ranking by quests- is just in the same boat as red dotting aggressive monsters.