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  1. #1
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by TheVedis View Post
    dont blame the game, ban the cheater
    Just like in FFXI, right? Why should we be upset with SE for all the claimbotting on Fafnir, just ban the cheaters! Oh wait, that never happened because they couldn't "prove" they were cheating. So claimbotting ruined HNMs and SE refused to fix it for years and years and years. Let's not repeat the same mistakes with this.

    Quote Originally Posted by Anty View Post
    3) i won't comment on all your lvl 50 classes- unless its a photoshop fake for fun....
    Oh please. Don't call "bot" based on ranks, that's absurd. It's very doable to have this many 50s by now if you've been playing a lot since release. There ARE a lot of botters, but you can't tell who they are just by a single snapshot of someone's ranks.
    (0)

  2. #2
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Check out the dev tracker, it's been mentioned a few times on the boards in several threads that crafting is being addressed next with a revision of recipes and materials (bloody hells yes!) I think somewhere in 1.19 patch?

    I don't think they will HOW you craft though and I personally like the system, I still put on netflix...
    (0)

  3. #3
    Player
    Symon17's Avatar
    Join Date
    Jun 2011
    Posts
    93
    Character
    Mikah Frost
    World
    Mateus
    Main Class
    Summoner Lv 70
    I actually agree with the OP to a certain extent. I'm currently leveling two consecutive crafts and they really just aren't fun. I'm doing them because I'm being indirectly forced to.

    The way I see it, the fact that it isn't fun in other games should be even more reason to try to make it fun in this one. I don't think there should be an "auto-craft" system though. And it definitely shouldn't play like bejeweled. But I feel it should be "mini-game like", in the sense that it could be short, enjoyable, and addictive. Different items can play out like different little "stages" or levels. There really is a lot of potential here.
    (2)

  4. #4
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    I'm at the point where I'd gladly take auto-crafting if they absolutely can't figure out how to make current crafting system more enjoyable. I'm not a hard-core crafter; I did want to get deep into it though, but I was completely put off by the enter/confirm button spam, which is, dare I say, as ridiculous as the afk-crafting.
    The crafting in XIV really is more interesting than in other MMOs, with a disclaimer that it works for casual crafters, and that statement I'm willing to defend. Watching a film while you grind it is not how you should ""play"" the game (double quotations intentional). That's why the afk-crafting, as in other MMOs was invented, to make it more user-friendly on your own time, and that's why people are asking for it. Cause they don't want to be forcefully sitting infront of their screens doing something really boring while doing yet something else they really don't want to do either, like watch a film.

    Frankly, right now it seems like the battle between people who worked hard through a tedious crafting grind to get their crafts to R50, that don't want their hard work be devalued by an easy-mode and the ones not willing to put up with it (who seem to be in majority).

    I'd like to see improvements to the existing system. Not a completely dumbed down version (complete auto-craft) but not as slow and sleep invoking as it is. I'd dare to say the crafting system is ok as we have it now if the damn animations weren't so slow (and so many), and if we could continue crafting, while grinding, like we can during our local leves (just select 'yes' to continue if we have enough mats). The recipes (number of mats needed) and their ranks are not bothering me at all. It's the slow slow ZZZ-worthy grind which I compare to grinding levels in some god-awful f2p Korean MMOs I've played (as in, past tense).

    I'd like to get more input from the serious crafters out there, who have multiple crafts at R50. Just curious if they grinded those while semi-afk (watching the TV, reading a book or something) or did they actually watch the game screen through all the grind. If the latter option's the case, I'd like to know if they can really claim they've genuinely enjoyed it. And I don't mean do they enjoy it now when they have them all at R50, not that kind of satisfaction. I want to know about the process of getting there. And, if they themselves, having experienced it all, would like to see improvements and what kind of improvements, if any.
    (0)

  5. #5
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I don't want to see crafting automated, but I have to agree that the crafting game isn't living up to it's potential. I don't think it's the game itself so much as it really doesn't matter how well you do on the craft.

    When I started, I was trying to get the highest quality I could, and that was fun. Until I realized it didn't matter (in the case of leves) because the rewards for getting higher numbers isn't really worth the attention to do better. I get a little more money, more shards. I have a ton of that. Maybe when the market balances out, those will be in less supply, and more valuable. (Money being valuable, thats funny. )

    For crafting my own things, of course I pay attention more, and it's more enjoyable, because I'm holding my breathe for that +1/2/3 product. But of course, it appears they will be taking +1/2/3 out of the game except for armor.
    (1)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  6. #6
    Player
    ObeiKinstar's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Obei Kinstar
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Chezen View Post
    For crafting my own things, of course I pay attention more, and it's more enjoyable, because I'm holding my breathe for that +1/2/3 product. But of course, it appears they will be taking +1/2/3 out of the game except for armor.
    I don't think they ever said they are removing HQ except for armor. They have removed some of the +1,+2 items from mob drops to help with inventory space, but this was never a solid adjustment just a temporary fix. I have never read anywhere what you claim.
    (0)
    <cool FFXIV image here>

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by ObeiKinstar View Post
    I don't think they ever said they are removing HQ except for armor. They have removed some of the +1,+2 items from mob drops to help with inventory space, but this was never a solid adjustment just a temporary fix. I have never read anywhere what you claim.
    thats what im thinking

    if anything, gathering +1/2 may also get removed same as mob drops but thats probly about as far as itl go

  8. #8
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    The problem I have with crafting is the tedious grind once you hit the 30's it becomes very slow making the same item over and over hundreds of times. I like the system when I am making items to sell or keep like armour and weapons as you have more control over what is happening, but using the same system to gain ranks is too much for me.

    They need a different way to gain ranks for crafting, something that doesn't involve grinding over and over on the same synths.
    (1)

  9. #9
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by AlexiaKidd View Post
    The problem I have with crafting is the tedious grind once you hit the 30's it becomes very slow making the same item over and over hundreds of times. I like the system when I am making items to sell or keep like armour and weapons as you have more control over what is happening, but using the same system to gain ranks is too much for me.

    They need a different way to gain ranks for crafting, something that doesn't involve grinding over and over on the same synths.
    I agree whole heartedly, and have actually made a similar comment in another thread regarding crafting.
    (0)
    Last edited by Colt47; 07-05-2011 at 05:09 AM.

  10. #10
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    I have no problem with the crafting system when I'm, say, making a piece of armor I need. The problem is that the system is completely horrible for ranking up. Any solution needs to accept the fact that a lot of people are going to bot and get away with it if it gives them an advantage, and be designed to level the playing field so that legitimate players aren't screwed anymore. Otherwise, crafting can never be a major part of the economy without there being major issues of fairness.

    I would personally vote for an auto-synth system with the speed of Hasty Hand, the success rate of standard spam, and maybe 20% less SP. We'll still be limited by materials, so I honestly don't think that's unreasonable. I realize lots of current crafters would look at that as trivializing that for which they worked hard. I can relate. I grinded my way to 3 rank 50 crafts before the SP buff, and about half of that was also before the shard cost reduction. Those changes made crafting a lot easier for the people who followed, but they were necessary changes. I believe this is also a necessary change. Let's face it, the alternative is that botters continue to AFK their way to 50's unchecked while we struggle with a tedious system, and there will be no hope for a legitimate fair crafting economy.

    Edit: To clarify, I would want the regular craft system to remain in place and be necessary to be able to complete difficult synths or to HQ.
    (0)
    Last edited by Raikki; 07-05-2011 at 02:09 AM. Reason: clarification

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