Hi there,
this is my first post in these forums, and yes, this is also my first MMO ever…
So, I have been playing a bard for the last 6 months and reading here, websites and enjoying the videos of Mr. Happy, and these are the general conclusions I reach.
Could you please comment on them? Tell me if I am on track or completely off?
Thanks in advance
Classification of skills and abilities:
==> According to cool-down, which is the time it takes the action to be available for use again, they can be classified as:
*GCD, Global cool-down: it affects all the skills at the same time, even if I only use one of them.
*ICD, Individual cool-down (my own words) : it only affects the skill I have used. They are longer than the global cool-down and the actions are more powerful.
==> According to who or what they affect:
They can be positive buffs for yourself or other players
Or negative one to the mob targeted
They can be as well enhancements to other actions, like for example, straight shot for archer/bard. Some are always enhancements, like the straight shot and other have a 15-to-50% to enhance some other related action, like Wide Volley and Rain of Death.
==> According to time it affects the target:
DoT = Damage over time, they keep doing damage on the mob after being ¨fired¨ for a few to several seconds
OtD = One time damage (my own words), they just do damage as shot, cast etc. and that´s it.
==> According to the number of targets affected:
OsT = One single target (my own acronym), says it all
AoE = ???, several targets at once. They can be mobs, for attack or other players for buffs, although when talking about AoE one refers usually to damage to mobs/adds.
The general priority is: (I am not sure I got this right)
1. First buffs to you and your fellow players, for example “internal release” or ¨protect¨ (this one not for bard obviously)
2. Then enhancements to other actions, like “straight shoot”
3. Then individual cool-down abilities, like Missery´s End or Bloodletter
4. Followed by global cool-down + DoT abilities, like ¨venomus Bite” or “Windbite” or some AoE abilities if you want to hit several mobs at the same time.
4bis. For several mobs, the order should be: Wide Volley, until I get Rain of Death for free and Quick Nock when I get it for free.
5. In between, I spam with OtD or fillers, like Heavy shot when nothing else is available, or when I am in overload and confused and do not know what to do :P
6. Shadowbind: is it useful when in parties I am generating agro and mob is coming towards me, to stop it, and give the tank the chance to recuperate?
7. Repelling shot, only when one needs to get out of the way very quickly, like with bombs.
Repeat until either you or the mob is dead…
This is mostly for bard, how general is this for other dps, such as puglist or lancer?
Thanks again for reading all that and even more thanks for your comments!