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  1. #1
    Player
    sorahu's Avatar
    Join Date
    Nov 2012
    Location
    limsa lominsa
    Posts
    74
    Character
    Sorenu Tael
    World
    Durandal
    Main Class
    Gladiator Lv 60

    thumbs up if you miss 1.0 graphics and open world! ^_^

    hello everyone allow me explain, I love 2.0 don't get me wrong. I just feel like I'm getting bored with it. the world seems so small. While character design is great, its just not as luscious as 1.0. 1.0 graphics made me feel like just wow, like I had to stayed logged into the game just to explore every aspect of the world from the huge cities like limsa lominsa to uldah and grindania to the dungeons to corethas and all over the world just seemed so vast and beautiful. Now I know the graphics were hard on computers that's one of the big reasons why they rebuilt the game, but man graphics in 1.0 were just astonishing. Well anyway 2.0 is still a great remake and I will continue playing without a doubt.

    What's your opinions?
    (100)

  2. #2
    Player
    Recaldy's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    767
    Character
    Recaldy Northwind
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    I want those nice weighted animations. D:
    (34)

  3. #3
    Player
    KoujiMoreno's Avatar
    Join Date
    Aug 2012
    Posts
    205
    Character
    Soi Fong
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    This thread again....this isn't going to end well.
    (7)

  4. #4
    Player
    sorahu's Avatar
    Join Date
    Nov 2012
    Location
    limsa lominsa
    Posts
    74
    Character
    Sorenu Tael
    World
    Durandal
    Main Class
    Gladiator Lv 60
    another good example do you guys remember your first time traveling to gridania? omfg and going through the mazes of the shroud and when you finally got to gridania you were like FINALLY I MADE IT. the map in the shroud was so hard for me the first couple of times I got lost soooo many times lol could never solo it needed linkshell help. 1.0 just seemed like genius in some aspects!
    (3)

  5. #5
    Player
    ToraoKoga's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    198
    Character
    Cormoran Wilhelm
    World
    Leviathan
    Main Class
    Lancer Lv 70
    While would be nice to have the graphics from 1.0. I rather have the animations and the bigger world
    (3)

  6. #6
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    For the most part a forest "looks" the same if you just generally glance at it, and you can get lost in it. It's when you really start to look at the forest's individual characteristics that you will find individualality.

    A game needs to find common ground from nature and a balance of of imitating it without heavy copy past or making each individual tree, shrub, etc to pull off a well executed area.

    Both versions are too skewed. 1.0 we got lost in, was huge, and great... Until people noticed the copy past. 2.0 has a small world feeling, but every rock is different. Now because of this extreme, the game had to be instanced to hold the information.

    I just wish SE could find the balance.
    (6)

  7. #7
    Player
    ToraoKoga's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    198
    Character
    Cormoran Wilhelm
    World
    Leviathan
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Pinworms View Post
    For the most part a forest "looks" the same if you just generally glance at it, and you can get lost in it. It's when you really start to look at the forest's individual characteristics that you will find individualality.

    A game needs to find common ground from nature and a balance of of imitating it without heavy copy past or making each individual tree, shrub, etc to pull off a well executed area.

    Both versions are too skewed. 1.0 we got lost in, was huge, and great... Until people noticed the copy past. 2.0 has a small world feeling, but every rock is different. Now because of this extreme, the game had to be instanced to hold the information.

    I just wish SE could find the balance.

    http://img823.imageshack.us/img823/6...pypasta002.jpg

    Kinda like this in 1.0? It may have contributed to a "world to get lost in".

    Sometimes I wonder if 1.0 and 2.0 maps are actually the same size except that 2.0 maps weren't bounded unlike 1.0 maps.

    We also have a jumping feature and faster sprinting so I wonder they contributed, to 2.0 small world
    (2)

  8. #8
    Player
    OmegaBlack's Avatar
    Join Date
    Nov 2011
    Posts
    25
    Character
    Omega Black
    World
    Aegis
    Main Class
    Pugilist Lv 50
    I miss 1.0 daily crafting leves. So much easier to get crafting done with the mats giving to u by npcs.
    (6)

  9. #9
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    I miss the old large maps in 1.0.

    screw the PS3 limitation.
    (9)

  10. #10
    Player
    Crimen's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    407
    Character
    Crimen Vereor
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Yep. I miss 'em. Too bad we're not getting them back, so we should just stop making the same nostalgia threads over and over. It was made pretty clear a long time ago that many people miss things about 1.0 and others don't. I know you aren't criticizing the revamp of the game, but it gets tiring that people still mention 1.0.
    (2)
    Last edited by Crimen; 02-02-2014 at 06:21 AM.

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