Quote Originally Posted by Corrderio View Post
I'm a minority but minus needing some tweeking I liked the armory system. Only 2 things it needed were:

-Abilities/magic/etc. that don't belong to your current class should cost double to help you rely on your own abilities (IE: Cure would cost 6 points instead of 3 used on anything other than Conjurer)

-More exclusive abilities
Doubt the game would float with just those changes from release.