Good, please keep it that way forever. I can't stand arguing with people who can't read or understand anything.
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
not sure if people corrected this but:Things SE is doing with FFXIV:
Modernizing it and making it appeal to a larger audience.
Things SE is not doing with FFXIV:
Bringing back FFXI's stupid engine that was exploited to hell and back by players (who sometimes thought that it was a feature, i.e. gear swapping mid-combat, spells that cast at 68% on the bar, haste shenanigans).
1) Gear swapping was part of it, if you played FFXI like you said, you knew they created gear that worked with it. there were tons of pieces that were purely meant for swapping, they constantly put out pieces that were super specific...so even if they didnt intend it to be that way...it clearly turned out that way (i didnt love it, but it wasnt an exploit)
2)the 68% cast was on purpose....its called fast cast. The more you had, the quicker it would cast. If you looked, the animation would start early, but it would not finish (do the damage/effect) until it was finished (100%).
3) Haste made complete sense, and it was desired so much for a reason, it was a powerful stat, wich most games have some stats that are more desired then others. Of course the community are the ones that too it to extremes some times.
I know how you feel OP.
Even so, it's what players want.
Or at least, what half the playerbase wants. And even if you satisfy that playerbase, the other half will complain about it, so the problem will persist.
Infinite Arrows... Why do that? Because you will spare some Inventory slots? Bullsh*t I say! It's one of the few features about other MMOs that are needed to drill the butthole of the player, and the player needs his butthole to be drilled.
For Good Dawg.
About Resting Experience, my line of thinking is like this: If they plan to remove Surplus, then nerf the EXP gaining. Being casual I've reached from 48 (1% EXP) to 49 (99% EXP) in 2 days. Which means 6h30' of gameplay and that's short as hell.
I will accept that only if the experience will be nerfed.
Said my 2 cents, 'cause I felt like writing this =)
So how long should it take to go from 48 to 49?I know how you feel OP.
Even so, it's what players want.
Or at least, what half the playerbase wants. And even if you satisfy that playerbase, the other half will complain about it, so the problem will persist.
Infinite Arrows... Why do that? Because you will spare some Inventory slots? Bullsh*t I say! It's one of the few features about other MMOs that are needed to drill the butthole of the player, and the player needs his butthole to be drilled.
For Good Dawg.
About Resting Experience, my line of thinking is like this: If they plan to remove Surplus, then nerf the EXP gaining. Being casual I've reached from 48 (1% EXP) to 49 (99% EXP) in 2 days. Which means 6h30' of gameplay and that's short as hell.
I will accept that only if the experience will be nerfed.
Said my 2 cents, 'cause I felt like writing this =)
Is zerging raptors really that edifying that we should spend more time doing it?
Glad Yoshida already said the game won't be grind centric, I still don't get why anyone would want to spend more hours doing 11111111112111111112111111111112.
Gonna miss the 111111 jokes.
Guess that's the right thing to do when you are getting PWNED in your own thread...uh nope i closed it nice try tho
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
I like your thread and I agree with it. Seems devs will add everything what is on the forums. I will be one of these who will leave if things will go wrong and FFXIV will turn more into easy to gain everything game. Arrows are easy to make and even r1 arrows can do pretty decent damage compared to other classes. Stack 999 is ok. Cheap price.Seems that dev's pretty much adding anything and everything to this game
Thinking of doing infinite Arrows
Getting EXP when logged of (WHAT!!!)
Come on SE you continue to give in to all this "Easy Mode Content" Because People Do not want to have as little effort as possible.
With that said If game continues in this path i would no longer be a customer , I will play until you make the game pay to play .
- Seacreast OUT!!!!
It was fun at the start, but a lot of can do a damage too. And offline bonus exp -> That is very ridiculous idea (What is fatigue and guardian's favor for then ? Thats pretty much similiar). People want everything these days. I want a challenge, earned character.
I hope devs have an idea what they want to create, for now it seems they will take any idea from the forums without much thinking. I am not sure if that is a right step for them to do.
Last edited by Synthesis; 07-03-2011 at 03:11 PM.
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