Ok soooo I know that we are apparently getting a jump feature and I am ok with that, I just wondered....is it going to end with just being able to jump?
Why not take it a step further and implement it into battle...
For example, Arrow Helix....why not have it so the condition before using that skill is the player has to jump, and once they jump hit the correct skill and BOOM! Arrow Helix
Makes the battle a little more engaging and skillful I think, I just wondered what you all think, is just an idea and may be a bad one but Id like to hear what you think