So you dont think that if this PC setup runs every game better than my laptop, then shouldnt it also run FFXIV better?
And that benchmark is static, standalone content. It also measures load times as part of the score--it isn't designed to measure rendering during online game play. So it isn't the best comparison to make against the live online environment. I scored 5382 on an old C2D system with an ATI 4850 and only 4GB of DDR2 memory--a system thrown together 5 years agoe, with some components dating back to 2006. By notching quality down to Standard Desktop, I was able to hit 6620 on that same system. But it didn't fair nearly as well as expected when I went live--got about half the frame rate (the benchmark does track your frame rate, but even that is misleading unless you watch it closely AND look at the end result details). During the benchmark, your system isn't also dealing with exchanging all that web traffic that contains things like other custom character data and their actions. It isn't dealing with all those online dynamics like increased character count, delayed server responses that dictate rendering of character actions and such--probably doesn't even load the entire zones like it does in-game. The live play environment is simply stressing various subsystems much more than the benchmark's "on rails" test. So the offline performance is not indicative of online performance for this game.
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