Camping hnms for claim is a BIG FAT NO. Stockholm syndrome sufferrers, plz do not taint this game with that.

One char - multiple jobs could be made the major selling point of this game. But SE is doing their best to crush this possibility by strictly enforcing 2 tank 2 healer 2 dps composition and job stacking reducing lb. And the top lvl gear lockouts.

What should they do instead? A dungeon that FORCES players to alt. Where one fight needs more than 2 tanks, some other cant be tanked at all, some enemy can only be damaged by ranged dps, some reflect magic dmg, some fights requires additional 2 healers etc. Just make it necessary to complete every single fight with same group of players, so that u have to change job, not player.