This thread needs more people complaining about how they would rather have a more organized means of distributing their epic lootz, over having actual enjoyable content to acquire said epic lootz.
/WHITEKNIGHT
This thread needs more people complaining about how they would rather have a more organized means of distributing their epic lootz, over having actual enjoyable content to acquire said epic lootz.
/WHITEKNIGHT
Last edited by SniperRifle; 07-07-2011 at 08:39 PM. Reason: WHITEKNIGHT
The two should be hand-in-hand.
I can't believe that they were blinkered enough to implement the battle changes and dungeons etc to obtain new gear and "loot", without having a system to handle the distribution of loot to the people participating for it. Pretty important.... But, then so are many things such as Linkshell adminstration options to handle having "event" Linkshells running for content and we all know how high up on their priority list that is too ><
As has been stated... A good loot system goes hand in hand with "Enjoyable" dungeon content... If you don't know the reason well.... I got nothing for you lol Aside from telling you to see the shyt storm yourself with pugs, plus with dungeons being TIMED I'm sure there will be people who don't wanna waste time dilly dallying on such minute tasks such as stopping to talk about/do loot distribution rather than spending their limited time clearing the dungeon >.< (If It's really as hard as the dev team says anyways)
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.