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  1. #21
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tupsi View Post
    I see far more hate just mentioning SE's previous MMO/Previous FFXIV version, especially when said people even list the pros/cons though.
    Because this population has a lot more WoW (or a clone of it) players than FFXI players who this game was catered more towards.
    (2)

  2. #22
    Player
    Sheer's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    175
    Character
    Sheer Slayne
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Doo View Post
    Because this population has a lot more WoW (or a clone of it) players than FFXI players who this game was catered more towards.
    Well, the good news is that people are looking for something different, which may act as incentive for up-and-coming MMO developers. But the bad news is that, if a developer does find that "one-shoe-fits-all" MMO again, we're just going to repeat the cycle. Personally, I'm okay with players from different MMO backgrounds fanning out.
    (1)

  3. #23
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Doo View Post
    Because this population has a lot more WoW (or a clone of it) players than FFXI players who this game was catered more towards.
    Basically this.

    More people playing this game I feel hated XI then loved it. Outside my guild you mention XI people usually start talking about how horrible it was and how much better WoW/GW2/and insert almost any other mmo that is not XI was then XI. So should not be surprising people prefer the mainstream wow style. Most of them are from wow or similar games.
    (1)

  4. #24
    Player
    Vejjiegirl's Avatar
    Join Date
    Feb 2013
    Posts
    1,344
    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Warrior Lv 90
    found a battle compare vid
    http://www.youtube.com/watch?v=575nZk2jmno
    (3)

  5. #25
    Player
    Gextiv's Avatar
    Join Date
    Jan 2014
    Posts
    318
    Character
    Ukaei Ukaei
    World
    Leviathan
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Vejjiegirl View Post
    Wow, seems like PALADINS could do back flips in 1.0? WHY DIDN'T DIS GET CARRIED OVER TO ARR!?
    (0)
    PS3 limitations

  6. #26
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Xatsh View Post
    More people playing this game I feel hated XI then loved it. Outside my guild you mention XI people usually start talking about how horrible it was and how much better WoW/GW2/and insert almost any other mmo that is not XI was then XI. So should not be surprising people prefer the mainstream wow style. Most of them are from wow or similar games.
    I'm amused to see some people pining for 1.0 when I can bet dollars to donuts they were the same individuals who kept going on and on about how 1.0 did not feel like a final fantasy game.

    1.0's original combat was not a bad idea per se. TOR did the "no auto-attack" thing and that actually worked because there was synergy between resource-generating abilities and what other attacks and skills you could use (to my recollection the argument against the no auto attack design was "OMG I CANT TYPE WHILE FIGHTING STUFF WTH QQQQQQQQ"). Stamina as a battle pacing mechanism pushed things too far, and would have forced stamina recovery/haste (I have a feeling Tanaka wanted to use haste as a stat to improve stamina regen) down everyone's throats at some point, IMO.

    What the battle system in 1.0 lacked was a LOT of polish. It was slugging between intentionally being slow as well as the horrible latency between the client and the servers in Japan. Random skill gains to increase weapon rank was probably the worst offender of the lot, because it intentionally decreased leveling to something even slower than snail's pace (in before "omg i luv spending 10 hours to get only 5% of exp to next level!1!one"). The fact that you were expected to grind forever and a day for traits didn't help (guild marks for traits were RNG generated, and with leves being RNG generated as well you had RNG on top of RNG...), and the obvious lack of synergy between abilities didn't help.

    I'll still argue that The Secret World did what Tanaka & Co. were trying to do with 1.0. It's a polished version of what we saw when the original FFXIV launched.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  7. #27
    Player
    Jasmine_Aurelia's Avatar
    Join Date
    Mar 2011
    Posts
    119
    Character
    Jasmine Aurelia
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Gextiv View Post
    Wow, seems like PALADINS could do back flips in 1.0? WHY DIDN'T DIS GET CARRIED OVER TO ARR!?
    Because in 1.0 Any class could use Any skill in the game... that's what I miss.
    (1)

  8. #28
    Player
    ulti_19's Avatar
    Join Date
    Dec 2013
    Posts
    174
    Character
    Ulti Mate
    World
    Gilgamesh
    Main Class
    Gladiator Lv 70
    Wow, I've gotta say, we've moved in the right direction lol. As much as I love the turned based FF games of the past, 1.0 battle system seemed so easy and none responsive, looks like you can be on the phone, watch tv and play at the same time without any problems. Can you imagine Titan extreme if you don't really need to move around and dodge and get your dps off at the same time. It's a lot better now imo.
    (0)

  9. #29
    Player
    Mattia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Mattia Liano
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Vejjiegirl View Post
    Man those animations and abilities Q_Q
    (0)

  10. #30
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I actually liked the battle system in 1.0 but looking back at it now it does seem a bit slow. I'd prefer to see something a little more between the two positions as I think the new system works better for some jobs than others. I prefer BLM how it is now for example but think MNK played better in 1.0 than 2.0, kinda think drg did too but not as much.
    Overall 2.0 is a much much better game than 1.0, but there are one or two things I preferred the old way.
    (0)

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