Because they're obviously not. Str increases damage, and dtr increases damage. The game adds a +/- 5% randomness to the final damage. Then it checks RNG again for crit%.
Because they're obviously not. Str increases damage, and dtr increases damage. The game adds a +/- 5% randomness to the final damage. Then it checks RNG again for crit%.
It's always hilarious (and depressing) when someone doesn't understand simple mathematical concepts, eh? I'd try to show that person (xEscaflownex) that it's as simple as phase-shifting the graph of a function, but even that's probably too difficult to grasp.![]()
<Overdose> Goblin <OD>
Twintania downed (Pre-2.1) Dec. 9th, 2013
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