Provoke is mandatory for certain endgame fights.

I find myself using Convalescence, Awareness, Featherfoot and either Flash or Inner Release depending on the situation.
Convalescence and Featherfoot are the two obvious survivability boosts; and Conv is the most powerful.

Awareness is no longer bugged (it used to prevent Critical Heals) and can help smooth out damage so that you don't take a Critical autoattack at an inopportune moment.