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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
This is Yoshida, the producer/director.
I’m sorry that this is late, but I would like to add a few points.
Power leveling is viewed very differently from player to player, and I still stand by my stance that it should be allowed to a certain extent to bridge the gap between long-time players and newer players. This is because I see it as an act of volunteering, in which the power leveling players are willing to give up their time to help out their friends or family members.
We expected the extent of power leveling to become evident with the removal of the claim system, but we didn’t foresee the extent to which low level players can sit AFK, while in the same party with a much higher level character fighting monsters, without the level differences between the players being applied to the incoming EXP.
The calculations for gained EXP have been fundamentally changed in patch 1.19, which has made this issue more difficult to handle. We considered issuing an emergency maintenance to address this, but the release of patch 1.19a is very quickly approaching, so we have decided to fix the issue in patch 1.19a.
I’m sorry for the confusion that this has caused.
I would think that this problem should have been anticipated. It was pretty obvious even back in November.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
I was getting random classes to level 10 in three minutes in a "PL party" where people took turns massacring the puks and willowisps in Nanawa while everyone shot the breeze. things slowed down at lvl 30, to about 1000 exp a minute.
If there's a lot of enemies, and lvl 50's can stomp them, then its got the potential for exploitation.
Be prepared for contract killers too. "U gib gil, I lebel U"
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