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  1. #1
    Player
    Eight's Avatar
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    Apr 2011
    Location
    Limsa Lominsa
    Posts
    392
    Character
    Eight Corova
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 63
    I put this together as at the end of the trailer with Gilgamesh it looks like the bridge to Ishgard. I wonder if this is where it shows in the trailer.

    (3)

  2. #2
    Player
    Brady672's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    152
    Character
    Extreme Leaf
    World
    Diabolos
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Eight View Post
    I put this together as at the end of the trailer with Gilgamesh it looks like the bridge to Ishgard. I wonder if this is where it shows in the trailer.

    Looks like it!

    Teasing Ishgard I see, we'll played SE, well played.
    (0)

  3. #3
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
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    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Eight View Post
    I put this together as at the end of the trailer with Gilgamesh it looks like the bridge to Ishgard. I wonder if this is where it shows in the trailer.

    I hope
    Ishgard is the biggest bridge ingame, perfect for a Gilgamesh match.

    Quote Originally Posted by decoy_effect View Post
    so no new crystal tower in this update? they've basically made CT pointless (though maybe thankfully) with no lockout on CoB T1-5. hope everyone has their i80 gear they want already CT queues are going to get really really long.
    2.0 coil -> 2.1 CT -> 2.2 coil -> 2.3 CT -> 2.4 coil -> 2.5 CT
    (2)
    Last edited by Felis; 03-15-2014 at 07:38 AM.

  4. #4
    Player
    Nestama's Avatar
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    Aug 2013
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    Limsa Lominsa
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    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Eight View Post
    I put this together as at the end of the trailer with Gilgamesh it looks like the bridge to Ishgard. I wonder if this is where it shows in the trailer.

    While the area he's on definitely looks like a Coerthas zone, it's not the Steps of Faith (bridge shown in trailer has multiple pillars. Steps of Faith only has three per bridge). I honestly have no idea where that big bridge is O_o
    (0)

  5. #5
    Player
    Duelle's Avatar
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    Mar 2011
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    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Nestama View Post
    While the area he's on definitely looks like a Coerthas zone, it's not the Steps of Faith (bridge shown in trailer has multiple pillars. Steps of Faith only has three per bridge). I honestly have no idea where that big bridge is O_o
    It's probably one of then other two bridges in Coerthas. That said, that fadeout at the end tells me he's being introduced as a trial-type fight. Guess we aren't good enough to take on a duelist (a guy that does one-on-one fights) in a one-on-one fight. =/
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #6
    Player
    Ramesses's Avatar
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    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70

    Superb trailer

    Quote Originally Posted by Eight View Post
    I put this together as at the end of the trailer with Gilgamesh it looks like the bridge to Ishgard. I wonder if this is where it shows in the trailer.

    Just as I suspected... and I agree that looks more likely that he's a trial type of battle. Perhaps this is exactly how we earn our right to access Ishgard: one must beat Gilgamesh and the goddess Halone will finally deem one worthy to enter.
    (0)
    "After ten years, finally headed to Sharlayan... absolutely stoked"


  7. #7
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Duelle View Post
    It's probably one of then other two bridges in Coerthas. That said, that fadeout at the end tells me he's being introduced as a trial-type fight. Guess we aren't good enough to take on a duelist (a guy that does one-on-one fights) in a one-on-one fight. =/
    You've never taken Gilgamesh on one-on-one in gameplay unless you did "challenges". Every FF game that I've played to date you've always fought him in a party, even in Type 0.
    (0)

  8. #8
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Tupsi View Post
    You've never taken Gilgamesh on one-on-one in gameplay unless you did "challenges". Every FF game that I've played to date you've always fought him in a party, even in Type 0.
    Context is what matters in this case. Gilgamesh has pretty much just been there in prior FF games. Here he's introduced as a duelist that's challenging people and taking their weapons.

    It'd be one thing if he had been introduced as this villain that randomly attacks groups of adventurers or soldiers and steals their weapons. Instead he's challenging people to one-on-one fights and taking their weapons. It stands to reason that the player character, being a cut above the average adventurer, blessed with the power of the echo and so on would single-handedly end Gilgamesh's pseudo-undefeated streak. The set up is definitely there.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #9
    Player
    Melithea's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    235
    Character
    Melithea Tinvelle
    World
    Ultros
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Duelle View Post
    Context is what matters in this case. Gilgamesh has pretty much just been there in prior FF games. Here he's introduced as a duelist that's challenging people and taking their weapons.

    It stands to reason that the player character, being a cut above the average adventurer, blessed with the power of the echo and so on would single-handedly end Gilgamesh's pseudo-undefeated streak. The set up is definitely there.
    To be fair, that's pretty much the exact same as he was in FF12. And honestly, I can't think of an exciting 1-on-1 fight in this game, or one of any length or depth. The only way to do justice to Gilgamesh demands a fight that requires a party. Especially when you account for Enkido, who they hopefully remembered to include.
    (3)

  10. #10
    Player
    Tupsi's Avatar
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    Feb 2012
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    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Melithea View Post
    To be fair, that's pretty much the exact same as he was in FF12. And honestly, I can't think of an exciting 1-on-1 fight in this game, or one of any length or depth. The only way to do justice to Gilgamesh demands a fight that requires a party. Especially when you account for Enkido, who they hopefully remembered to include.
    This. He's essentially the same way in Type 0 as well.
    (0)

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