Quote Originally Posted by Rein-Yagami View Post
Oh but if a drg doesn't use heavy thrust, or a blm use thundercloud procs that'll wipe the party?

I've seen tanks in endgame content that are constantly on the verge of losing aggro during bosses~ but we can't blame the tank if aggro is lost and that causes a wipe right? Poor tanks~ We'll blame the dps who were giving it 100% like you wanted~
I'm trying to find the part in any of bokchoykn's posts where it says tanks or healers should be without blame.

If a tank can't hold threat, that's a very big problem. If they can't survive, that's a very big problem. If a healer can't keep people (who aren't screwing up) alive, that's a very big problem.

The difference is that those are all also very visible problems. The threat meter is right there. The tank's buffs are visible and everyone can see their HP. Everyone can see when a healer is or isn't casting, and can see HP bars drop and rise. You can tell when those two roles are performing at least well enough, even if you're not familiar with the jobs.

You can't tell with DPS without external tools. Unless you know the job(s) really well yourself and are watching them almost as much as your own stuff. I know MNK well enough to have a general idea of what buttons a MNK is pushing if I have time to pay attention. But I've honestly got no clue about the other DPS classes, and there's no way I've got time to keep an eye on all of them to see who's the weak link just from what's going on in the game. The threat meter kind of helps, but some classes have threat drops, and if they're split on different targets, it's not that useful. All you've really got is whether or not stuff is dying fast enough.

The nature of the game already holds tanks and healers accountable enough. Good players will always want to improve regardless of their role. But DPS just don't have nearly that level of visible accountability.

The stigma against accountability (for all roles) could use some weakening. It's just that that stigma already isn't nearly as strong when it comes to tanks or healers. You don't have to worry about being told how to improve in either of those roles; you screw up, you'll hear about it.