Quote Originally Posted by skaterger View Post
I still don't see how dps are not accountable for fights when Titan heart phase, ifrit ex nails, T4, T5 are all hard dps checks. If a raid wipes to any of the above mechanics, the fingers will be solely pointed to the dps. Maybe its not as obvious as a tank losing aggro or a healer not healing, but the collective dps has failed as a whole. And isn't there a saying like "you are only as good as your weakest member" or something like that.

I can kinda see where you are going with parsers, but the fact is most of the player community has not progressed to a point where parsers are necessary imho. Do you really think you need a parser for wp, ak ct or any of the hm dungeons? If SE decides to include parsers as a feature in the game, its just going to grief more players than it benefits. And serious raiders who are challenging end game content are going to get parsers one way or another, regardless of whether its allowed by SE or not.
Except that I could fail Titan heart phase over and over again. Without a parser, I'm not going to be able to see who's playing sub-par and causing the group to fail. You can say that the group is only as good as its weakest member, but how fair is it to then deny the group one of the primary tools they can use to improve themselves?

As far as needing it for AK. . .I've seen some pretty poor dps in there. Fights where we wiped to the first boss because DPS couldn't kill the golems fast enough to even really damage the boss itself. Fights where the Wall just pushes us inexorably toward the back of the room. Fights where we finish as a fifth Catastrophe is being cast. These are all times that I would've loved to be able to tell the DPS what they were doing wrong, but it's somewhat beyond my ability to catch everything that my teammates are doing while simultaneously running all over the arena contending with mechanics.

And honestly, the idea that people don't need parsers purely because they're still on easy content seems odd to me. The easy content should be building you toward the harder content, in the same way that leveling up builds you to the level 50 content. Letting people get by with lousy rotations and having no tool to correct them with just means that when they get to difficult content they have to forget everything they know about their class and completely relearn it. I don't know about you, but I'd rather learn BLM in WP where I won't often have to move than learn it while also trying to learn Titan Extreme. . .