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  1. #11
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,034
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    If the rest of the convoluted aspects of XIV are any indication, there's probably the inherent base SP of the synth plus a bonus based too many variables to even be a useful mechanic to learn and try to maximize your benefit from; things such as durability, quality, successful actions, failed actions, skills used, total attempts, and on, and on, and on.

    Basically speaking, "Efficiency" bonuses, "Overcoming Challenge" bonuses, and "Being Overqualified In Some Respect" nerfs.

    However, all of these would then be calculated in a formula dependent on the difficulty of the synth, which is probably calculated by an equally complex algorithm based on things like: the synth's base difficulty, optimal attribute allocation, minimal stat requirements, support bonus, current gear enhancements, date and time elemental affiliations, and on and on and on, which are all of course - equally convoluted in their structure.

    Complexity is only a fun challenge if, at the end of the day, you can overcome the puzzle and work it to your benefit.

    All I want to know, Bayohne, is - if the system is studied long enough, can the variables be understood and thus adjusted to work in the benefit of the crafter by enhancing their SP consistently? If not, and the "bonuses" just come and go based on factors that can't be realistically and consistently controlled by the player, then "skillful play" is not even possible, and thus the system itself is needlessly complex and should be rethought.
    (2)
    Last edited by Anonymoose; 07-09-2011 at 08:24 AM.
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola