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  1. #1
    Player
    darkstarpoet1's Avatar
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    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by TirionCrey View Post
    Did YOU not read that you will get BONUS SP for COMPLETING a Leve now? This could very well make up for reduced link and mob SP in general. Not to mention they said we will be able to link more leves now, so we could basically get the same SP as before with just 1-2 more links on one leve.
    ok please explain with your understanding how 6 people linking for the same sp as 4 people now will not be reduced. you attacked a point and fail at trying to promote your point because it is fundamentally flawed.

    the point you attacked was simple. if it takes more after then it did before it is a reduction and it is completely correct.
    (0)


    http://crystalknights.guildwork.com/

  2. #2
    Player

    Join Date
    May 2011
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    34
    Quote Originally Posted by Balbanes View Post
    The motive is obvious. Optimize solo gameplay. Yoshida said they'll be doing something for he enjoyment of all play styles. There's also a rough list of party/group activities that are in the works. Not sure where you're going with this?
    So basically, they want me to quit until the party content is out? I'm fine partying with leves right now. I like running 8 person leve parties. I like how it works now, and they're changing it in a way that's negative for me.

    In my opinion, they shouldn't have changed leves until the party content was ready. This is a bad move that actually makes the game have even less content. It's pretty easy to walk away from XIV right now, and this just makes it easier.
    (12)

  3. #3
    Player
    Balbanes's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    487
    Character
    Osarion Durai
    World
    Durandal
    Main Class
    Thaumaturge Lv 39
    Quote Originally Posted by Tame View Post
    So basically, they want me to quit until the party content is out? I'm fine partying with leves right now. I like running 8 person leve parties. I like how it works now, and they're changing it in a way that's negative for me.

    In my opinion, they shouldn't have changed leves until the party content was ready. This is a bad move that actually makes the game have even less content. It's pretty easy to walk away from XIV right now, and this just makes it easier.
    I won't say there's no validity to this arguement, because there is. But when you look at the bigger picture you see that changes of this magnitude take time. Sure, it would be nice to optimize both party and solo play together, but when you sit on content, players complain nothing is being done. It's a "damned if you do, damned if you don't" situation for Yoshida.

    As he said, if they try to do everything at once, nothing will get done at all. I have not given up on the game, but to make the wait easier I have started playing Rift. It's not Final Fantasy, and it's blatantly unoriginal, but it's a fun pass-tme.
    (0)

  4. #4
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Still forgetting quest hubs. The lack of mentioning them though... leads me to believe they might not be in this patch though as previously stated.

    If that is the case, it's time to go out there and grind in the field. Or quit. Both are pretty viable options. We'll see how things work out. For the best, I hope.
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Quote Originally Posted by BruceyBruceyBangBang View Post
    Still forgetting quest hubs. The lack of mentioning them though... leads me to believe they might not be in this patch though as previously stated.

    If that is the case, it's time to go out there and grind in the field. Or quit. Both are pretty viable options. We'll see how things work out. For the best, I hope.
    Grinding on mobs is still very doable at all level ranges, just a bit more tedious work with having to wait for some respawns, finding some of the mobs and run from one mob to the next.
    (1)

  6. #6
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Gath View Post
    Grinding on mobs is still very doable at all level ranges, just a bit more tedious work with having to wait for some respawns, finding some of the mobs and run from one mob to the next.
    Oh yes. For a few previous classes, I went out there with a few friends and when we didn't have leves we'd grind starting at around R33-35. It is completely doable. However, many questions and new topics have been made regarding a simple question. What is the main vision for FFXIV's progression style? I've yet to get a straight answer. No one way is equal. There could be many choices in ways you could rank up, but it's tough to say they are all equal. What is their ideal main way in rank progression? It's amazing how often this question does not get a direct answer.
    (0)

  7. #7
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Gath View Post
    Grinding on mobs is still very doable at all level ranges, just a bit more tedious work with having to wait for some respawns, finding some of the mobs and run from one mob to the next.
    yes, right now it is viable when you are the only group in the area grinding those mobs for hours. what happens when all of a sudden you have 5 parties in the same area trying to grind the same mobs with the horrible respawn rates they have? they will no longer be a viable way to level. remember when people go to grind they do so for hours at a time.

    if i go out there and there's a group already in the area i am just going to try to out claim them and make them leave. the next group will do the same. eventually you will have 5+ groups trying to claim the same set of long spawn mobs. your grinding you do now is going to drastically drop in sp per hour.

    the respawn rates and areas to party for groups should have been done before they took away the way groups level now. i can understand the giving solo's more to do, but to do it at the expense of the parties is beyond moronic. if they didn't have anything ready to go in and supplement the parties it's another half baked idea.
    (2)


    http://crystalknights.guildwork.com/

  8. #8
    Player
    VydarrTyr's Avatar
    Join Date
    Mar 2011
    Posts
    612
    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gath View Post
    Grinding on mobs is still very doable at all level ranges, just a bit more tedious work with having to wait for some respawns, finding some of the mobs and run from one mob to the next.
    I've got to disagree with this. Grinding is certainly possible right now. But there aren't enough mobs, and the respawn rate is too low. So many areas will not support grind parties. And there are very few areas that will support more than one grind party.

    So when you take out leves, and everyone in the game has to grind? Grinding is not going to be doable.

    Of course, maybe they're aware of this. Maybe 1.18 will include significant changes to mob distribution and respawn rates, so grinding will become viable. But that would take some pretty significant changes.
    (5)

  9. #9
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    Jun 2011
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    10
    Quote Originally Posted by VydarrTyr View Post
    I've got to disagree with this. Grinding is certainly possible right now. But there aren't enough mobs, and the respawn rate is too low. So many areas will not support grind parties. And there are very few areas that will support more than one grind party.

    So when you take out leves, and everyone in the game has to grind? Grinding is not going to be doable.

    Of course, maybe they're aware of this. Maybe 1.18 will include significant changes to mob distribution and respawn rates, so grinding will become viable. But that would take some pretty significant changes.
    It's a self-fulfilling solution. There won't be enough mobs so players will get bored and quit. Once some people quit then there will only be enough players left to form one party. Only the strong (or determined) survive.
    (1)

  10. #10
    Player
    VydarrTyr's Avatar
    Join Date
    Mar 2011
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    612
    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lautus View Post
    It's a self-fulfilling solution. There won't be enough mobs so players will get bored and quit. Once some people quit then there will only be enough players left to form one party. Only the strong (or determined) survive.
    Sad as this is, your response made me giggle.
    (0)

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