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  1. #11
    Player

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    Mar 2011
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    1
    Forget jumping, make those golden pigeons FLY!

    Oh and yes I am against jumping because not only would collision detection be an issue but so many glitches would occur because the game was developed without this feature in mind. So the respective development groups potentially did not design for that aspect of the game.

    Plus watching people play games with any jump feature (not naming names) is obnoxious because the do it at completely inappropriate times or like every 2 seconds. It almost seems as if their space bar is stuck.

    My chant!(or list yours if its better)

    We don't want jump
    On the games update
    I VOTE NO on dev1008!
    (1)

  2. #12
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    I just want to jump off the cliff to see how much damage I take....
    (0)

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    132
    I'd prefer better world design over jumping. Jumping really has no purpose in the game...and the last thing i want to see is a ton of people randomly hoping around a crystal waiting for their leves or behest to start, it just gonna create an immature and unrealistic atmosphere...no thx.
    (1)

  4. #14
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Considering we don't even have chocobos, this doesn't make any sense.

    I DO feel limited and stuck to the ground without being able to jump over obstacles. I want a free-form jump feature.

  5. #15
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    I really don't understand the whole hubdub about adding the jump feature. As a long time FFXI player I didn't miss all that much. And most jumping in other games is just something to do when ADD kids can't stand still for 2 seconds.

    In this respect I do not miss it.

    However, I would like to see some more exotic locales get added in XIV. Especially where elevation is involved. Final Fantasy has always been known for incredible character animations and design. I would like to see that carried forward in jumping.

    Such as in XIII, jumping was restricted to very specific locations and was highlighted by little circular nodes of light to indicate you could jump there. While I was not a fan of these circular nodes standing out so much in the environment. I do recognize it was necessary so ppl could see they were there. But maybe they could fade into being visible when your approach them. Not being able to see them from clear across the map. This should help with Level of detail issues as well. There is really no need for incessant jumping, because it interrupts the continuity of the game. When telling a story you don't say the main hero jumps continuously to get over a rock?! No you say he somersaulted or sprinted around said rock. It's more dramatic and more interesting to watch.

    Also in XIII there were plenty of places to explore, it wasn't all flat, you could jump to higher or lower elevations to do more exploring. Would be awesome to see this in an MMO. And the jumps could be animated so they are per race so they are unique.

    I'd like to see it take so far as you could even climb in some locales. Such as if you approach cliff you could climb up or down it if it was allowed!

    I like the Chocobo jumping idea too. I'm all for Chocobo's allowing you to travel across certain terrains types. Such as water, Mountains, flying, etc... It could make some areas inaccessible to some lower level players because they are not high enough to rent a chocobo, or not experienced to ride said chocobo.

    But when you talk about such advanced elements and the fact that they did not develop the current environments with this in mind. The jumping feature may not be included till an expansion. Which would make since.

    But I tell you what, if my Miq'ote can somersault like what is seen they can do in the Ul'dah intro movies that would be awesome!
    (1)

  6. #16
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    It's not a simple feature. It would be one of the most complicated overhauls to the game, and the majority do not want it anyway. Not to mention just the programming aspect, the animation itself would require a lot of work. Completely pointless feature for something the majority of the community despises.
    The majority is UNKNOWN. If we take only forums as our only source of "majority" then it may be wrong. This is why i asked for in-game polls.



    Forum-wise it seems there are many players who want it, quite a bit that do not, and the rest don't really care.

    All they have to do is make jumping only available in field areas, and not in combat. This would provide the limits that everyone needs at the very LEAST.

    I'll say it again. We NEED to be in agreement on how this can be handled so SE can make up their minds easily. A Zelda-like jumping feature would fit this role nicely and it doesn't seem to bother people.

    Instead of "No, just no. We don't need Jump", contribute to a solution for something that everyone can tolerate or enjoy.


    In regards to Chocobo-jump. I would prefer raising/upgrading your chocobo features. Eventually being able to Fly. (Yes, i said Fly. I went there)
    (1)
    Last edited by Tezz_Xivectro; 03-14-2011 at 06:44 AM.

  7. #17
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Guys!

    June 2011, Jumping and flying gold chocobos are released.

    Yoshi P saves the world.
    (0)

  8. #18
    Player

    Join Date
    Mar 2011
    Posts
    33
    Quote Originally Posted by Carpe View Post
    I'd prefer better world design over jumping. Jumping really has no purpose in the game...and the last thing i want to see is a ton of people randomly hoping around a crystal waiting for their leves or behest to start, it just gonna create an immature and unrealistic atmosphere...no thx.
    Except there's already immature people w/out jump and the game is already unrealistic.
    (0)
    Last edited by Goldfighter; 03-14-2011 at 06:50 AM.

  9. #19
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Malakhim View Post
    Guys!

    June 2011, Jumping and flying gold chocobos are released.

    Yoshi P saves the world.
    Sadly this prediction does not appear to be coming true.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  10. #20
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Rjain View Post
    It's not a simple feature. It would be one of the most complicated overhauls to the game, and the majority do not want it anyway. Not to mention just the programming aspect, the animation itself would require a lot of work. Completely pointless feature for something the majority of the community despises.

    Anyway, as for the chocobo idea, I'm fine with either that or the FFXIII auto-jump feature. Or both. Whatever.
    Then imo, the majority of the community of XIV sucks
    (0)

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