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  1. #1
    Player alhandra's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    443
    Character
    Alhandra Starbreeze
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by whiskeybravo View Post
    Up to Haukke Manor the dungeons can be run without a tank. Probably higher if you have a couple summoners.. It can be fun if you've never tried it
    ive ran the wanderer's palace in a 4 smn group, my next challenge is gonna be ak. using titan egi to position the bosses should be fun for that one
    (0)

  2. #2
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by alhandra View Post
    ive ran the wanderer's palace in a 4 smn group, my next challenge is gonna be ak. using titan egi to position the bosses should be fun for that one
    Still a bit OT from LoA style Dungeons but pretty cool regardless.

    http://forum.square-enix.com/ffxiv/t...-Dungeon-Solos
    (1)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  3. #3
    Player alhandra's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    443
    Character
    Alhandra Starbreeze
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Judge_Xero View Post
    Still a bit OT from LoA style Dungeons but pretty cool regardless.

    http://forum.square-enix.com/ffxiv/t...-Dungeon-Solos
    awesome links, as a scholar main i am thoroughly impressed. looks like i could learn a thing or two from this guy
    (0)

  4. #4
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Disagree, but only slightly.

    One of the most fun 4-man dungeons in this game is Copperbell HM - I think its extremely under-appreciated because of the fact that Haukke can be done much faster. But think about what they did:

    Small amount of trash >
    Series of groups of mobs rushing you while you destroy various barriers and are hit by random attacks >
    Boss with low "difficulty" but a high risk with random bombs >
    Jump down an elevator shaft >
    Protect a group of miners while they mine through a door for you >
    Boss that does not rely on really any traditional mechanics >
    Trash (bleh) >
    Boss that blends traditional mechanics, teamwork, and placement

    Its very innovative compared to the rest of the dungeons as a whole. I'd like to see more dungeons that replace trash hall-way clears with objective based things . . . maybe randomized puzzles? Platforming? A CHOCOBO RACE?!?!?!

    I golf clapped at the end of CB, I don't like mini boss > boss > mini boss > boss - I'm gonna go ahead and assume you main a SMN. 3-mob trash pulls bug the crap out of me as a MNK, so I feel your pain, lol.
    (2)

  5. #5
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    I would like 8 man dungeons for Labyrinth of the Ancients the only thing with trash mob I can see being any use in killing is if you clear them out and gives an extra meaningful bonus item in the treasue chest at the end of main boss fight.
    (0)

  6. #6
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    4 man, but might have potenital

    Quote Originally Posted by Reinheart View Post
    Halatali HM is a new type of dungeon where you fight a series of bosses in colloseum style battle. Since the first Halatali, since the dungeon was cleared out of mobs the Gladiators guild have it changed into a colloseum for thier training but allowing adventurers to battle as well.
    (0)

  7. #7
    they need to make dungeons with optional branches. every dungeon, every time you have to complete every objective.

    all the 4 man dungeons right now are kill 3 bosses, get 1 chest from each, get myth at the end.

    how about
    - go East, kill a mini-boss that gives an extra 25 myth.
    - go West, get locked in a room that throws 20 mobs at you, survive and get a chest with an item that you don't get from killing the main boss.

    both are optional, don't want either of those, skip them and just clear the main boss.

    or have meaningful time limits, with different bosses/objectives that will give you time extensions. if you're overgeared and super-skilled, just skip the time extension bosses and clear in 15 minutes.
    (0)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by SendohJin View Post
    they need to make dungeons with optional branches. every dungeon, every time you have to complete every objective.

    all the 4 man dungeons right now are kill 3 bosses, get 1 chest from each, get myth at the end.

    how about
    - go East, kill a mini-boss that gives an extra 25 myth.
    - go West, get locked in a room that throws 20 mobs at you, survive and get a chest with an item that you don't get from killing the main boss.

    both are optional, don't want either of those, skip them and just clear the main boss.

    or have meaningful time limits, with different bosses/objectives that will give you time extensions. if you're overgeared and super-skilled, just skip the time extension bosses and clear in 15 minutes.
    Something like old Toto-Rak?
    You can choose between 3 ways to 3 bosses, but you can only kill 1 boss

    (1)

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