A pet tank would be rough to control. Tanking is about positioning mobs and moving around to different areas of the stage.Job: Necromancer
Branching Class: Thaumaturge
Secondary Class: Conjurer
3rd Class for skill pulls: Arcanist
Role: Tank
Job Skills centered around being single target defensive spells.
Basically, my idea was to have a class that has just one pet that is a tank. Then the Necromancer casts defensive spells acts as another DPS in down time. Pull from Arcanist for Physik and Sustain for minor healing. Also, DoTs from Arcanist to partner with the attacking spells from Thaumaturge. Pet and Necromancer share an HP pool.
Possible Job Skill: Solidify, cast flesh toughening magic on pet increasing defense by 20% for 18 seconds.
Meh?
But a Necromancer / Beastmaster type job would be cool for DPS
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