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  1. #121
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Ptolemy View Post
    the "+1/+2/+3" isn't exclusive to XI, it's from the "Final fantasy" series
    No, that term usage is from D&D (which in turn is the prime inspiration for FF1 to begin with) and from what I remember it was dropped very fast, i'm not sure there is even a single american release with that term use?
    (1)

  2. #122
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Ya, Ive never seen it in use in a single FF game (though Ive only played 3, 4, 5, 6, parts of 8, 9, 13)
    (0)

  3. #123
    Player
    Raestloz's Avatar
    Join Date
    Dec 2013
    Posts
    274
    Character
    Vonelis Heischield
    World
    Tiamat
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ptolemy View Post
    the "+1/+2/+3" isn't exclusive to XI, it's from the "Final fantasy" series
    I've never played FFXI, but I've never seen "+1" from any FF game from FFVII to FFXII (skipping FFXI ofc)

    I actually thought that +1 is a homage to the "Infinity +1 Sword" trope. It's a very nice little culture reference (for me, at least). After all the serious tones of other RPG games
    (1)

  4. #124
    Player
    Ashfyr's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    15
    Character
    Ash Nightshadow
    World
    Behemoth
    Main Class
    Paladin Lv 59
    Quote Originally Posted by Hollow_Tears View Post
    I take it that the armor in the screenshots are also made by gerolt or are bought from the new tomestones but anyway these 3 new so called relic weapons don't look as good as the relics we have now imo but oh well that's why we get the glamour system for.
    I actually prefer the look of the bow in that picture compared to the ugly Artemis bow
    (0)

  5. #125
    Player
    Akujin's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    687
    Character
    Akujin Aetheoryn
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Aujo View Post
    i wish they can add specific effects to each weap available like maybe for sch (my main)
    Improved zenith: gives chance to summon 2 fairies
    leviathan weapon: make every aldo u cast crit
    new t9 weap: gives god mode to every party member for 5 secs etc....

    or for blackmage:
    zenith +1: improve fire 3 proc chance by 50%! etc etc

    not just plain new stats increase and BIS stats for us to choose etc
    As a BLM, I approve this idea!

    The 1.0 Relic staff actually had an "added bonus to Flare" effect, I don't recall exactly what that bonus was because at the time I couldn't hope to get one. But I think it added a higher DoT tic to the Flare spell, which was a zero range aoe type of spell with DoT. It was neat watching those spheres crash down into a massive explosion where you're standing lol
    (0)

  6. #126
    Player
    Alazier's Avatar
    Join Date
    Feb 2014
    Posts
    124
    Character
    Alazier Taqua
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Hope they change the look of some. I hate how plain my bravura looks
    (0)

  7. #127
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Alazier View Post
    Hope they change the look of some. I hate how plain my bravura looks
    But that's the beauty of it!
    (1)

  8. #128
    Player
    panzertroll's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,233
    Character
    Irie Lys
    World
    Ragnarok
    Main Class
    Pugilist Lv 1
    Quote Originally Posted by Ptolemy View Post
    the "+1/+2/+3" isn't exclusive to XI, it's from the "Final fantasy" series
    There was item +1/2/3 at the start of the first version of FFXIV.

    Quote Originally Posted by Oscillate_Wildly View Post
    Well my thought on that was they wanted the upgrade to be named, because just saying +1 gives no sense of ending. Zenith can mean upwards or the highest form. X Zenith is the highest that X can get. If the relics can be upgraded further, and they get a new name or transform into something else entirely, then it'd make sense.

    Instead of just calling it X +2.
    One information about the new relics is missing in the english version of the 55th letter of the producer. It's the name of these relic +2.
    This name appear in the Japanese and french live letter.

    Relic+2 are named "weapon of the Zodiac"

    「ゾディアックウェポン」という概念もパッチ2.2からスタートするのですが、こちらはまた追々……。
    Ce sera le début des "armes du zodiaque", mais je n'en dis pas plus.
    So.. we have ...
    - Relic weapons
    - Zenith weapons (relic +1)
    - Zodiac weapons (relic+2)
    (1)
    Last edited by panzertroll; 03-16-2014 at 02:11 PM.

  9. #129
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by KrenianKandos View Post
    What I wouldn't mind them doing, and I'm not sure if they wanna go this route because of previous use, is the idea behind splitting your weapon in two or four directions:

    Similar to FFXI, where you could get a weapon and upgrade it four times to it's master level, this one would be the first level of Curtana Zenith, and then you choose which path you want to go: More offensive, or more defensive. You then do a questline to unlock it, and you keep going down that path, always splitting your weapon into two paths and adding bonuses depending on what you want, or, latent abilities.

    This would always grant us a way to improve on the relic weapon and give it a randomness and a unique property. Yes, there are some that will min/max but it'd be neat to have different properties.
    its a nice idea, just sad that you have no real options in the game.
    There is 1 road for each job, ofc you can spec different, but that usually isnt wanted by anyone nor does it make sense.

    In FFxi you had many ways of gearing, and ive seen people with uncommon gearchoices, yet they did just fine.

    We now have a game where a Paladin survives 1-2 Big hits from a Boss and the rest gets one shotted.
    As long as we have this Black and white - live or die - mechanics, it wont make any sense (sadly) to give people choices (we already have the fake choice of stat allocation that only leads to problems in cases like sch and smn)
    (0)

  10. #130
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Akujin View Post
    As a BLM, I approve this idea!

    The 1.0 Relic staff actually had an "added bonus to Flare" effect, I don't recall exactly what that bonus was because at the time I couldn't hope to get one. But I think it added a higher DoT tic to the Flare spell, which was a zero range aoe type of spell with DoT. It was neat watching those spheres crash down into a massive explosion where you're standing lol
    The FF wiki still has a non-updated page for relics, most still listing the 1.0 effects for them (only Curtana is updated, but still has +1 in its name).

    Bravura: Lowers recast of Vengeance
    Sphairai: Shoulder Tackle does more damage
    Gae Bolg: Jump does more damage
    Artemis Bow: Songs have increased duration
    Thyrus: Holy does more damage
    Stardust Rod: Flare's DoT is stronger

    http://finalfantasy.wikia.com/wiki/R...28Equipment%29

    I would update, but lazy atm
    (0)

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