Yes please! I'll support any Master loot thread I see... It needs to be implemented.
Make it an option light/full parties formed on their own.
Some of you are so freaking paranoid, lol
"No, master looter is a horrible idea because when the planets align and there is a solar eclipse, I may get into a pre-made that'll try and set their friend as master looter to keep everything."
A) Like I said before, no one is saying to make that the only loot rule in the game, or even the default.
B) Ahole premades will be ahole premades, you should feel lucky to have the red flag pop up early in the run rather than be vote kicked right before the chest is looted. Most guild runs who pick up a few random players to fill a raid dont master loot anyway for obvious reasons, and those that do make it clear before even inviting.
C) I know SE has a knack for implementing features and ignorantly leaving loopholes open for abuse but those can be fixed and usually are grounds for reporting such abuse. Regardless, SE's temporary incompetence isnt a good reason to not add features available in many other MMOs without breaking those games. Specially alternate loot rules like master looter, round robin, FFA, etc.
This would be something nice to see. It would be good for FC's that use things like the DKP system for distributing loot to their players as reqards for participation and not just a reward cause you picked that class to use. All they would need is to have it implemented as a system that is only avaliable to use when you are in a fully premade party. Getting in a Pug where the leader changes it to master loot would lead to lots of issues.
Since you took the time to read me and answer, I'll do the same.
For now you lost me at: Being Forced to.
No one is forcing you to play a role. It's either you want to help, or not.
an FC which would force people to get into specific roles is as bad as this masterloot idea.
brb in a few after reading further.
Ok, if you don't take into account only the damage done, but all skills included, your idea of
MVP System (MVP gets priority) _ I would agree for the rare drops like Nightmare and such. Not on the standard loot.
This one will always make me laugh. Everyone will say they Need it (true or not) those that want it, might be well to sell or get GC credits.Need Want Greed system (Similar to what we have now, but with an extra tier (First is NEED the item, then Want the item (generally to use), then just being greedy (generally selling the item).
Once you are done with the gear in this game, after one month its about overdue you get higher gear. so until they place the option to give it to another player that might need it... heck now with Desynth people need everything in the game.
Se could easily check our gear while going into an instance, and then activate the NEED button only if it's an upgrade on our current character. Else Greed for everyone.
Last edited by KingOfAbyss; 08-29-2014 at 01:25 AM.
Of course they can o.O seems you don't get my point.
If you only have one job, that is your choice. Tell me why should I be penalized for it and not playing the job I want and that I have to switch?
If it's really so, you better agree if the drop that I was looking for gets in, that you will pass and let me have a roll at it.
It all comes down to communication, and FC, LS PF resolve this issue.
Can't say about DF, the which you might never see that person again, although you can report him/her.
So I still stand first by: you get in as the Job you want to loot Need.
Should I cry since I've unlocked all classes, that a piece for BLM would be there and I can't need it bec I tank? Nope, it's fair enough, the drop 'might' have been for the job I'm playing, I just wasn't lucky this time.
If the game was like you can only play one class per character, no one would complain because you go into the instance exactly as the job you want to play. So when gear drops that you cannot use currently, people wouldn't whine.
That is very bad behavior T_T - sad but I guess it happens, what a virtual world we live in..
100% agreed.
Last edited by KingOfAbyss; 08-29-2014 at 01:37 AM.
I'm not much for master loot.
It doesn't matter if you can toggle master loot on or off. The master loot system isn't the one that screws you over, its the person who can toggle it on and off.
it's not a penalty if the system supports it.
my SCH and BRD are both i100+ both have i110 necklaces. i would like to get a Mog necklace for my BLM, why do you want to gimp the party and make me come on BLM? why do you want the party to do less DPS, why do you want to invite a random healer that can't Esuna/Leech properly?
why would you not support a system that lets us win 6/6 and get 6 drops and instead prefer going 4/4 with slower fights or go 3/8 and get less items?
it's an odds game, trust 1 person vs trusting 7.
This is a system with the potential to be abused like crazy, and I've seen it abused like crazy many times before. Things are fine the way they are, and a heck of a lot better than they could be if they implemented something like this. No changes are needed or necessary. Seriously man, you have no idea the sheer amount of whining and drama you would unleash upon Eorzea if this change were to be made to the game. Take it from someone who has run endgaming guilds in other games. Things are far better off the way they are.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.