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  1. #1
    Player
    Siobahn's Avatar
    Join Date
    Apr 2012
    Posts
    73
    Character
    Siobahn Meris
    World
    Excalibur
    Main Class
    Lancer Lv 50

    Master Loot System

    This is a system I would really like to see implemented. I'm not going to claim that it will end loot disputes, etc, but it would be a convenient feature nonetheless.
    (15)

  2. #2
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,788
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    what would help is if se just said noone can claim loot in any situation and ban players for harassing other players over loot they have all right too.
    (3)

  3. #3
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Some information about such a system might help.
    (7)

  4. #4
    Player
    KupoNuts's Avatar
    Join Date
    Oct 2013
    Posts
    177
    Character
    Tyri Lockhart
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Tiggy View Post
    Some information about such a system might help.
    Basically the person who is decided to be master looter decides who gets the loot in a party.
    (0)

  5. #5
    Player
    ExKage's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    1,171
    Character
    Heixin Xiaoshuita
    World
    Cactuar
    Main Class
    Warrior Lv 100
    I remember reading a forum response where they said that they would prefer that parties resolve that themselves... and if people do not act according to what they agreed upon then they could be reported.

    But I find a system where you can do Greed only or something makes it easier to not have to resort to reporting people.
    (1)

  6. #6
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    In a game that's designed so that everyone could potentially use anything, this is a TERRIBLE idea.
    (9)

  7. #7
    Player
    FritoBandito's Avatar
    Join Date
    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    Master Loot System:

    There's a group leader, and that person has full control over loot distribution. Control could be limited to rare items, or all. This is usually used by groups who are not strangers, so that trust issues are a minimal concern. Usually there are rules set in place by the group or group leader to determine who is eligible for certain pieces of loot, and then when it drops those folks can cast lots, or roll, or whatever. Or sometimes there might be a DKP (Dragon Kill Points, google it if you need to) system implemented to determine who gets what based on their performance and attendance. The group leader can then distribute the loot based on the players' DKP score.

    I like the idea of having a master loot system for times like this, but it should certainly not be the default option.
    (4)

  8. #8
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by FritoBandito View Post
    Master Loot System:

    There's a group leader, and that person has full control over loot distribution. Control could be limited to rare items, or all. This is usually used by groups who are not strangers, so that trust issues are a minimal concern. Usually there are rules set in place by the group or group leader to determine who is eligible for certain pieces of loot, and then when it drops those folks can cast lots, or roll, or whatever. Or sometimes there might be a DKP (Dragon Kill Points, google it if you need to) system implemented to determine who gets what based on their performance and attendance. The group leader can then distribute the loot based on the players' DKP score.

    I like the idea of having a master loot system for times like this, but it should certainly not be the default option.
    I agree then. It should be a toggle option, but definitely not the default.
    (2)

  9. #9
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Why have that if for mstly all the drop the party can agree who will need/greed/pass. I found it preaty useless to implement a master loot
    (3)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  10. #10
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,788
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Myrhn View Post
    Why have that if for mstly all the drop the party can agree who will need/greed/pass. I found it preaty useless to implement a master loot
    because its easy for a player to say they will pass but then greed or need and screw someone over.
    (2)

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