(Attempting to get this off the trivial discussion on balancing)
Evasion tanking should probably have it's niche built around being effective against quick high number of weak attacks.
Currently we have:
PAL - Best at surviving the impossible (boss enrages and 1-time moments where you really shouldn't survive) and are generally strong all around.
WAR - Best at taking large hits repetitively through fights
What could be added:
NIN - Great for bosses that attack at 2x normal speed and AoE pulls with lots of mobs.
Throw in a debuff that they can use to slow mobs attack speed (to support fellow tanks when OTing) and there can potentially be a new viable tank setup for content.
Note: For the sake of argument, assume the NIN tank can viably tank all hard hitting bosses and that it's simply not an ideal situation.


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