Page 13 of 15 FirstFirst ... 3 11 12 13 14 15 LastLast
Results 121 to 130 of 142
  1. #121
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by RegnumMagik View Post
    Sometimes I find it a little silly that people want the best gear, and yet they have no desire to do end game content for it.
    But you can get the best gears without doing zero end game content. Just run HM dungeons (the very same dungeon you run to buy stuff for crafted items!) over and over, get myth and buy equip from vendor. With some jobs they are better than most coil/ct stuff. In fact, it's probably harder and time-expensive to penta-meld some stuff (getting the right material, the gil, the materia) than simply buying iLevel 90 equipment.


    Super-hardcore.
    (4)
    Last edited by Taruranto; 03-13-2014 at 10:32 AM.

  2. #122
    Player
    RegnumMagik's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Regnum Magik
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Taruranto View Post
    But you can get the best gears without doing zero end game content. Just run HM dungeons (the very same dungeon you run to buy stuff for crafted items!) over and over, get myth and buy equip from vendor. With some jobs they are better than most coil/ct stuff. In fact, it's probably harder and time-expensive to penta-meld some stuff (getting the right material, the gil, the materia) than simply buying iLevel 90 equipment.


    Super-hardcore.
    It's gonna take a month+ to grind for the "best" gear due to lock out. And some pieces such as accessories for certain classes are completely crap.
    At that point, there's 3 opitions: Pray to RNG god in coils, waste your weekly tomestone on a piece of crap that you can potentially use on an alt, or craft a piece that can substitute with better secondary stats.

    Quote Originally Posted by TrystWildkey View Post
    I don't necessarily want crafted gear equal to Allagan gear. I've said previously that gear dropped from the high end dungeons has every right to be a bit better than crafted.

    What I find particularly irksome about high-end crafted gear, is that its requirements are exactly the same as for darklight. So, even if I wanted to use crafted gear for that mid-level area of i70, I'd STILL be required to get the same amount of tomestones as I would for darklight. Which means the same amount of dungeon grinding. In addition to the dungeon grinding, I'd have to gather/craft the rest of the materials for the i70 crafted gear.

    That just doesn't make sense to me.
    For a person that enjoys min-maxing, I like squeeze out every bit I can get. And like I said, some pieces with correct meld can be potentially better.

    Is the amount of tomes required to craft a piece justified? Maybe not, but that doesn't mean it's not worth the extra.
    (0)
    Last edited by RegnumMagik; 03-13-2014 at 10:41 AM.

  3. #123
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by RegnumMagik View Post
    It's gonna take a month+ to grind for the "best" gear due to lock out. And some pieces such as accessories for certain classes are completely crap.
    At that point, there's 3 opitions: Pray to RNG god in coils, waste your weekly tomestone on a piece of crap that you can potentially use on an alt, or craft a piece that can substitute with better secondary stats.
    My point still stand. It takes 2 week to get AF2 SCH BiS, 1 week for each accessory. They are all BiS. Myth are basically throw at you between CT/Treasures/DR/Dailies.


    So yes, getting BiS gears in this game is a nobrainer, they are literally handled to you. Meanwhile, crafted items, require you to 1) Level a craft (or find and pay one), 2) Pay money for/farm items 3) Meld your equip/Buy materia 4) Run dungeons several times for tomes item. Then, when you finally have your crafted item, they are not better than most iLevel 90 (or even CT stuff, jeez) stuff from myth tomes that, I repeat, are freely given to you with little to no effort.

    Does this seem fair, to you?
    (2)

  4. #124
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by TrystWildkey View Post
    Yeah, then I'm still in the same boat. I'm still going to be required to run dungeons to get the tomestones. And unless the crafted gear is better than the gear you can get via myth tomes, then nothing has changed.

    I don't get why the horrible attitude about this. Are you trying to play this without doing any of the content whatsoever, other than crafting?
    (0)

  5. #125
    Player
    RegnumMagik's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Regnum Magik
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Taruranto View Post
    My point still stand. It takes 2 week to get AF2 SCH BiS, 1 week for each accessory. They are all BiS. Myth are basically throw at you between CT/Treasures/DR/Dailies.


    So yes, getting BiS gears in this game is a nobrainer, they are literally handled to you. Meanwhile, crafted items, require you to 1) Level a craft (or find and pay one), 2) Pay money for/farm items 3) Meld your equip/Buy materia 4) Run dungeons several times for tomes item. Then, when you finally have your crafted item, they are not better than most iLevel 90 (or even CT stuff, jeez) stuff from myth tomes that, I repeat, are freely given to you with little to no effort.

    Does this seem fair, to you?
    One is limited by lockout, the other is unlimited but requires more effort.

    For people who don't have much time to spent to begin with, they will probably be able to wait it out without doubt.

    But for people who have time in their hands, and they have the time to invest....it's not too much to grind for a couple crafted pieces.

    When it comes to new contents, I don't sit around and wait for my BIS so I can have an easier time getting a win. And as a person who plays multiple classes to fill roles, I simply can't acquire BIS through just weekly tomes and coil loots.

    Neither you or I can justify what's fair just base on a small fraction of people's opinion.
    (0)
    Last edited by RegnumMagik; 03-13-2014 at 11:11 AM.

  6. #126
    Player
    CamAlch's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    103
    Character
    Camrahn Alchierard
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I would have loved to have seen a system them involved both high level crafting and endgame dungeons. For example instead of obtaining an Ifrit weapon or accessory upon defeating Ifrit, you obtain a fragment of Ifrit's Horn that can be used to craft a weapon/accessory. This concept could apply to any equipment and any content and it supports both aspects of the game.

    On a related note, I loved the system in 1.0 with battle regiments where you had to do something specific to get a drop, for example breaking off Great Buffalo's horn.
    (0)

  7. #127
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    yes yes but people gearing up through myth alone are at least contributing to the health of the duty finder.
    (0)

  8. #128
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Taruranto View Post
    Does this seem fair, to you?
    No, not fair. But - and this is the issue I think SE is desperately trying to avoid - whenever any crafted piece of gear is BiS, it encourages pay-to-win. Gilsellers don't even have to take the time to level a craft - they just need to sell enough gil to players who want to buy what the crafters are crafting.

    Gilsellers and gilbuyers are a fact of life. However folks feel about whether SE is doing a good job of combatting RMT or not, it's unlikely that they will ever be totally rooted out. By insisting that BiS gear drops only from high-level dungeons (or, in this case, by collecting a special currency that is only obtainable via high-level dungeons), the only way that RMT can peddle those wares to folks is by going through the same level-grind and gear-grind that normal players do. If RMT DO go to those extremes, and SE managed to kill such an account (or, more likely, a Full Party's worth of such accounts), it's a much bigger blow than if a low-level FATE or Leve farmer was knocked out.

    It's a kick in the 'nads to crafters, to be sure, but it's hard to argue with the logic. As it stands, for an RMT group to sell anyone BiS gear, they would either need to carry them through 450 Myth worth of dungeons every week until the piece is earned, or require use of the customer's log-in information so they can do everything for them. Either method, but especially the latter, puts a great deal of risk on the customer, which is a pretty potent deterrent, and requires the RMT crew to level characters to a point where they can do this Myth farming.
    (0)

  9. #129
    Player
    Zplinter's Avatar
    Join Date
    Aug 2013
    Location
    Spokane
    Posts
    111
    Character
    Zearth Carnalla
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Zumi View Post
    Last time I made them it cost 800 gil to make 3. Made my own shark oils these are stupidly expensive if you dont make your own. They have a 100% hq rate they sold for 1000 each. I was making 2200 gil a synth profit.

    You aren't hard core enough if you don't want to preform at max dps, I sell these potions pretty well.
    different server = different market factors
    (0)

  10. 03-14-2014 03:27 AM

  11. #130
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by CamAlch View Post
    On a related note, I loved the system in 1.0 with battle regiments where you had to do something specific to get a drop, for example breaking off Great Buffalo's horn.
    Yes, this was good.
    But it was not with battle regiment. It was with specific skills from specific classes
    Like Concussive Blow from PGL to break an antelope the horn or to punsh away the head from a skeleton
    http://lodestone.finalfantasyxiv.com.../battle02.html
    (0)

Page 13 of 15 FirstFirst ... 3 11 12 13 14 15 LastLast