It's gotten to the point where I think Yoshi just keeps crafting and gathering around because that's a "standard feature" in a modern MMO. Everything from crafted item usability to the crafting quest scenarios have been dumbed down in ARR in fear that people will focus too much on crafting and not enough on dungeoneering. (Source: "Preserving the Appeal of Dungons" http://forum.square-enix.com/ffxiv/t...=1#post1578532)

It's a shame that crafting has become a skeleton of what it was since re-launch. But maybe now that the game has 1.8 million subscribers, SE can take a risk and come out of their self-imposed crafter-hate and give crafters some love. I for one would love more crafter quests that delve deeper into the stories of each city-state and its inhabitants rather than "Make X and Deliver to Y" ala the horrid Carpenter quest line.

But remember, workshops some time in the future. Please look forward to it?