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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    768
    Option B please. Open world PvP can be frustrating and having no PvP is absolutely absurd (and selfish of the PvE only babies). It should be team-based as well, not no coliseum 1 vs 1 scrubbery. People fail to consider that PvP actually brings the community closer. Made a loooot of friends on FFXI through ballista, both NA and JP. The people who brag and make asses of themselves are usually the ones who aren't ACTUALLY good at PvP, and there are very few of those to begin with. Grinding the same enemies gets old but PvP doesn't when you have a real human being that can think for his/herself as an opponent. Naturally, PvE and PvP should be balanced separately just like in FFXI. I think they nailed ballista pretty well with 60 caps but failed at making it accessible or providing ample rewards, which is what they should work on in FFXIV's PvP.

    So yeah key points:

    1. Team oriented
    2. Objective based (not hurr who gets the most kills)
    3. Balanced seperately
    4. Accessible
    5. Good rewards
    (0)

  2. #2
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    I am A pvp junkie (all i ever did in wow, never touched a raid), but for some reason i dont want to pvp in FFXIV.. seems out of place, unless is something like ballista i had fun in ballista
    (1)

  3. #3
    Player

    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    58
    Let's not and say we didn't
    (4)

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    768
    Eh, I give up. This community is about as optimistic as this game's future. As if having PvP would instantly ruin the PvE aspect. Because no multiplayer game has ever had both good PvE and PvP right? Logic and reason goes right out the window when the topic of PvP is brought up around the FF community.
    (2)

  5. #5
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    FFXI. Ballista wasn't added until much later, and they did okay for themselves.
    (0)

  6. #6
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Pictomancer Lv 87
    <3> for me, please.

    If I want to pvp, I'll resub to Aion. Games should play to their strengths, instead of trying to do everything.
    (5)

  7. #7
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Please don't get angry because we disagree with each other, Demacia.
    (4)

  8. #8
    Player

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    Mar 2011
    Posts
    768
    Quote Originally Posted by Eekiki View Post
    Please don't get angry because we disagree with each other, Demacia.
    It makes no difference to me really. I have games with actual potential to look forward to. I was just hoping people would be a tad more reasonable when considering this game's future. But once more, I do have to consider that I'm not posting in the most reasonable of boards. People here will tell me that Market Wards are better than a UI based AH style market, and then people will tell me that PvP should be completely excluded from an MMO in 2011 "just because".
    (1)

  9. #9
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Demacia View Post
    It makes no difference to me really. I have games with actual potential to look forward to. I was just hoping people would be a tad more reasonable when considering this game's future. But once more, I do have to consider that I'm not posting in the most reasonable of boards. People here will tell me that Market Wards are better than a UI based AH style market, and then people will tell me that PvP should be completely excluded from an MMO in 2011 "just because".
    I must have not been clear in my reasoning. I'm at lunch now, so let me put more thought into it.

    My opinion is not that PvP should be completely excluded. In my opinion, SE's strength as far as MMORPG's are concerned is PvE content, and I feel there is a very real possibility that the quality of XIV's PvE content will suffer if SE starts to worry about including PvP "just because" it's 2011, which is why I references FPS's. The attitude in that genre is that a FPS today must have competitive multiplayer. I think there is a good market for an FPS that has no multiplayer, but has a top-notch single-player campaign. We'll have to wait until Valve finally gets around to making Half-Life 3 to see if I'm right or not.

    Similarly, though, I feel there's also a market for a solid PvE-only MMORPG. FFXIV could be that game, but if they decide, "Hey, we better do PvP! It is 2011 after all!" then they risk spreading themselves too thin, and the overall quality of the whole game would suffer. Better that they keep things simple and focus on their strength.
    (4)
    Last edited by Eekiki; 07-02-2011 at 01:00 AM.

  10. #10
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Eekiki View Post
    I must have not been clear in my reasoning. I'm at lunch now, so let me put more thought into it.

    My opinion is not that PvP should be completely excluded. In my opinion, SE's strength as far as MMORPG's are concerned is PvE content, and I feel there is a very real possibility that the quality of XIV's PvE content will suffer if SE starts to worry about including PvP "just because" it's 2011, which is why I references FPS's. The attitude in that genre is that a FPS today must have competitive multiplayer. I think there is a good market for an FPS that has no multiplayer, but has a top-notch single-player campaign. We'll have to wait until Valve finally gets around to making Half-Life 3 to see if I'm right or not.

    Similarly, though, I feel there's also a market for a solid PvE-only MMORPG. FFXIV could be that game, but if they decide, "Hey, we better do PvP! It is 2011 after all!" then they risk spreading themselves too thin, and the overall quality of the whole game would suffer. Better that they keep things simple and focus on their strength.
    I sincerely doubt that having PvP will affect PvE in a negative matter. FFXI's strength is in its PvE and there's no doubt about that, but when my exp party breaks, I finish my rank missions, and I got the drop from some NM after spending 6 hours camping it, is it really that bad for me to want to get together with a few people and have some fun playing against each other? I am not suggesting that they make PvP as big as it is in WoW where it does affect the PvE side, but I would like it to be slightly better than FFXI's while being just significant enough to attract some people and not having it die out completely like it has on some of FFXI's servers.
    (1)

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