

posting what I said in another thread
Most of my time in game is now spent talking but I bet that makes me hardcore because apperently the idea of pushing buttons is stressful and to type to people I push a whole lot of buttons /stressI am getting tired of people complaining about "no lifers" or "people rushing content" because while you have your pace I have mine and they have theirs you want a game you can play at your own pace why is it that my pace has to be dictated by yours ? Shouldnt I get to play the game I pay for just the same as you at the pace I feel comfortable with ? Why does that make me rushing content because I can sit down for a week at launch for 3-4hrs a day and cap my first 2 (and the only 2 I find interesting) jobs ? If me beating the game (main story) in 15hrs of gametime is rushing content then maybe I am rushing content... maybe I am used to games being fulfilling and interesting... maybe I believed in the promise of "the game STARTS at 50" too much and took it to seriously.. Should I spend the first 20hrs of my time in the tutorial for demons souls or is that still to fast and rushing it because I thought that tutorials were just that, an intro to the real game ? Maybe I have more time than some people to play this game (though I can promise you with what this game offers 90% of it isnt playing this game) should we limit books to only 1 chapter releasing a week ? should we release "The Last of Us" in season long DLC patches once every 3 months ? Should we make it so that your movies only come in 20min segments once a week ? I work 40-50hrs a week I like to think that means I am a step above "no lifer" I pay bills I have responsibilities and I meet them. I just play my games at a different pace why is that pace determined by someone who doesnt have the time or commitment to do what I do.
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