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  1. #1
    Player
    Granis's Avatar
    Join Date
    Feb 2014
    Posts
    66
    Character
    Granis Erutoto
    World
    Halicarnassus
    Main Class
    Sage Lv 100

    Newbie WHM struggling to heal Garuda normal

    So I'm level 44 trying hard to get all leveled up and done with the main storyline, and I've been really struggling with some of these harder dungeons, and I'm really struggling with Garuda normal.

    Either I screw up with the line of sighing on the autokill ability or I have a hard time keeping up with the massive amounts of damage the party takes and someone dies. I'm trying my best to heal people up but sometimes my heals don't go off in time to save them or it's hard to keep the tank fully topped up with the DDs taking a ton of damage at the same time, especially when the DDs go off to kill the feathers.

    I'm trying to cure efficiently by mostly using cure 1 and regen, only using cure 2 when I get a proc, like guides have told me, but I still feel like i'm struggling so much, and my group generally agrees given all of the votekicks these past 8 groups.

    I just am so flustered and upset that I keep screwing up and I just don't know what I should do anymore.
    (1)

  2. #2
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Garuda can be a pain for new healers. That being said, without more details or a video, it's hard to give advice on what you are messing up on.

    Either I screw up with the line of sighing on the autokill ability
    In normal mode, you just need to remember her pattern. She teleports to the back of the arena (where she starts), and then to the front (where your party starts). If she teleports to the center before phase 2, she'll just spawn plumes. You shouldn't be having any trouble dodging this after a few runs.

    I have a hard time keeping up with the massive amounts of damage the party takes and someone dies
    Ranged need to stay spread out but away from pillars so Friction isn't hitting multiple people. Melee need to be aware of Wicked Wheel. One Regen is enough for DPS; your focus should be mostly on the tank. Tank needs to dodge Slipstream, which is a hard hitting frontal cone with a long cast time. If your tank eats it, that's on him and not you.

    I'm trying my best to heal people up but sometimes my heals don't go off in time to save them
    Again, without seeing a video, can't comment on this. The obvious advice is to time your heals better.

    General advice: Use Divine Seal frequently if health bars are dropping too low. It's on a low cooldown so there's no sense in saving it.
    Following the above point, use Virus (cross-classed from ACN, which you should have from unlocking WHM).
    Quickly top people off before phase 2 starts. Pre-cast Medica when she's blowing the rocks away.
    Phase 2, all you need to do is make sure you're not near Garuda and watch for her when she teleports (to avoid that attack, you get as far away from her as possible, the attack takes up about 2/3 of the inner ring).
    Finally, make sure your gear is up-to-date. If Cures and Regens aren't doing enough, you may be undergeared. This applies to tank and DPS as well though, because if the tank is undergeared, he's going to be taking too much damage for you to handle in a short amount of time. Just pointing out that it may not always be your fault.
    (3)
    Last edited by Lyrinn; 02-23-2014 at 08:25 AM.

  3. #3
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    You may want to consider holding off on Garuda for another level or two.

    At level 45 you will be able to get most of your Artifact gear for WHM which will be a substantial effectiveness/survivability boost. Not to mention you will probably be able to get a new weapon at 45-46.

    For a newbie, the Garuda story mode fight is no joke and it caps at level 46 so you might as well give yourself every advantage possible.
    (5)
    Last edited by Estellios; 02-23-2014 at 09:06 AM.

  4. #4
    Player

    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    72
    Do you happen to have Swiftcast? Its a cross class ability from Thaumaturge, this would help you tremendously when it comes to raising a downed player.

    Anyways, to just kind of add to what Lyrinn already said:
    1. Keep Regen on the tank at all times. (with the exception of Garuda teleporting for phase transitions)
    2. If DPS are down more than 50% HP, and Tank has lost more than 30% HP, throw out a Medica. If Tank, still has more than 80% HP, make sure Regen is still active on the tank, and then throw a Cure or two on your DPS; or you can resort to just Regen and pray that they don't get hit til they get topped off from Regen.
    3. For Regen, always make sure Divine Seal is up first before you throw Regen on anyone, Divine Seal will buff up Regen's HoT (Heal over Time).
    4. As you're doing all of this, be mindful of your MP, you should have access to Shroud of Saints at this level, if your MP drops below 50%, pop Shroud of Saints to regen your MP.
    5. You should also have Presence of Mind, if you're really struggling to keep up with healing, pop Presence of Mind, and Divine Seal at the same time and start using Cure on the whole party to top them off. As you're doing this be mindful of your HP and the Tank's HP. If Tank's dead, the whole party is gonna wipe. If you die, no heals, party is gonna wipe.
    6. This should've been at the top, but be focused at all times. There's a lot of stuff to pay attention as a healer besides the things that are going on during the fight. Don't panic even if the situation gets tight. You've got to keep a cool head to heal.

    And that should pretty much sum up this fight from a Healer's Perspective.
    (1)
    Last edited by DxWings; 02-23-2014 at 09:36 AM.

  5. #5
    Player
    Granis's Avatar
    Join Date
    Feb 2014
    Posts
    66
    Character
    Granis Erutoto
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    I actually decided to try to hit 45, but I found that I was out of quests and didn't feel like FATE grinding, so I just went back to the fight without AF armor with some of the knowledge you guys have left.

    8-10 attempts later and I finally got my win. A DD died but somehow the 3 of us who were alive managed to hold it together and finally survive Phase 2.

    FOr a while it was a lot of bad transitions and phase 2 death due to me getting overwhelmed, but eventually I got a group that did finally have a good transition (everyone staced on the tank, tanks LBs and I properly time the medica.) and it actually finally came together even though things still got dicey during phase 2 and the BRD died, but we still managed to win.

    I'm just scared that all the dungeons from here on out are going to be even harder this, but I'll worry about that when the time comes.
    (2)

  6. #6
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Congratulations!

    And don't forget to do your duty roulette and replay old dungeons, you will have fast queues as a healer =P

    There are also the beastmen daily quests to give you some XP as well.
    (1)

  7. #7
    Player
    Shmunkster's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    193
    Character
    Meowla Caith'lan
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Granis View Post
    I'm just scared that all the dungeons from here on out are going to be even harder this, but I'll worry about that when the time comes.
    Grats in killing that b*tch!
    I was a little late to offer advice. All advice was good, I was only going to add that sometimes its not only you, and the other team members can make your WHM life hard!

    Anyway, ref your comment above - yes, they do get tough. But, if I tell you my feelings, maybe you will feel better:
    I would rather fight Titan in all modes, than fight Garuda in any mode.
    (seriously. she is one mean wench)
    (1)

  8. #8
    Player
    wildgalax's Avatar
    Join Date
    Oct 2013
    Posts
    154
    Character
    Wild Galax
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    grats i remember doing this on conjurer for the first time, this fight is a lot based on mana management and using cure 1's basically and using 2 procs. it can be done very easily with a full mana bank or close, unless get rly unlucky with procs. Medica should be avoided almost always, rather cure the pt. Also the key was like someone said is to spread out so only 1 player gets hit by one of her moves.
    (1)

  9. #9
    Player
    lxSch's Avatar
    Join Date
    Feb 2014
    Posts
    247
    Character
    Alex Pokute
    World
    Lich
    Main Class
    Arcanist Lv 50
    I found a funny way to pass garuda if team keeps ignoring fight mechanics. Requirement is to be lv46 in class quest gear and to have at least 1 dragoon/monk in team. I had a team that did not focus on plumes and did not hide behind pillars, on the 1st try only me and tanker passed to the 2nd stage, and i could not keep the rest alive, so it was only me, tanker and garuda at 50% hp (and lots of plumes around).
    2nd try, dps kept doing the same (not focusing on plumes and not hiding behind pillars) - stones mostly ruined, i cast stoneskin and pass to the 2nd stage with only tanker alive. I revive mage - he dies, i revive again - he dies again. By this time tanker did enough hits for lv2 LB, so i revived dragoon - he used LB and died after it. Lv2 lb took around 7% of garuda hp, and i could repeat this combo every 120s (SoS cooldown).
    My fight strategy was the following: avoid all avoidable aoe, self cast regen and stoneskin before stage2, cast regen on tanker. Stage2 - keep regen on tanker all time, on self cast only cure, cast all freecure/overcure on tanker, avoid garuda frontal nuke.
    (1)

  10. #10
    Player
    ColorOfSakura's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    391
    Character
    Aerik Tirel
    World
    Mateus
    Main Class
    White Mage Lv 100
    Glad you were able to down her finally. She's just pretty hard to heal through. And she has a DPS check near the end of the fight that can pretty much wipe a fair bit of your party.

    I actually beat her this weekend myself, and it took me like...ten tries, so you're definitely not alone. Some of her mechanics are just random and you can be healing through the fight perfectly and still wipe. It requires a lot of party synergy to make it through. Hell, in the last fight against her, both my tank and one of my DPSes went down and it was me and a Dragoon, and I just healed him through the last like...1/8th of her HP bar.

    As for future dungeons, Dzemael Darkhold isn't terribly difficult, it's pretty straightforward. You'll probably hate Aurum Vale though, I'm just going to let you know that right now. It's a dungeon full of Morbols/Malboros. No one should get hit by Bad Breath, but still, it's a healer's nightmare in there. Still, Garuda is probably the hardest single fight until the end game, so after getting past her, the rest of the content upwards until the end of the storyline should be pretty straightfoward.

    You will have to fight Garuda's Hard Mode in order to get your Relic Weapon, but I think most people say its easier because you'll have much higher level gear by that point.
    (0)
    Last edited by ColorOfSakura; 02-25-2014 at 05:30 AM.

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