make a hard event every 6 months(among other regular updates), that people get stuck at(like twintania), make this event drop a good weapon, that will be used for the side dungeons and activities.

These weapon should be multiple for each class... like some "Enhances Internal Release" which may increase the duration or the potency. Or even enhance traits like "Vitality Plus" which would increase the base VIT by a %.

Get Weapon 1: For Next 6 months - many other dungeons, activities and hard content would be released and players would use this weapon to do them.

This way i believe, players can "build" a gear set. a MNK that focuses on Skill speed Vs a MNK that focuses on Crits.. etc etc,... this will create many variety in a class.. not 2 MNKs are the same.


Get Weapon 2: This can just be an upgrade to first weapon or completely new stats.


There will be common weapons and gears and events released as normal. Just that the above event would be like a cap.