Quote Originally Posted by Raikki View Post
According to producer letter X, surplus will be removed "following balance adjustments". This clearly suggests that they consider straight-up removing surplus a bad move as it would allow "hardcore" players to level much faster. That means they're most likely going to nerf grinding SP across the board when they do it while further incentivizing strictly limited progress methods (the announced leve/quest completion rewards).

This is entirely speculative of course, but I have a hard time reading "balance adjustments" any other way.
Of course, people love to do things the hard way. This is what I kept telling the whiners at release. You won't gain anything from removing surplus because the system will take away that SP in another way. It will however hurt those who never hit surplus. But I suppose they're planning to implement something for casuals too.

People should be careful what they ask for.

Right now there's a lot of whining for the removal of gathering fatigue because people think they should be able to go out and gather items all day. Sure if people whine enough SE will remove it. But "following balancing adjustments" you'll end up spending 10 hours gathering the same number of mats that currently takes 2.