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  1. #81
    Player
    thedevilsjester's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    160
    Character
    Maoilios Tavoularis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Renshi View Post
    You'll need it =)
    I disagree. I played FFXI from (PC, US) launch, up through WotG and, with very rare exceptions (avoiding wights in qufim, for example) I never used the in game clock. But even were it to play a pivotal role in FFXIV at some future point, one that couldn't, almost as easily be determined by a real world clock, or looking at the sky/weather, I would still choose a real world clock over this because the events in my real life, are more important than the events in game (I know, blasphemy, but its true!).

    Quote Originally Posted by Renshi View Post
    Then if checking the clock on your wall breaks immersion, the clock inside the game breaks it too
    I do not think you are understanding my reasoning with immersion.

    People who get immersed into the things they do, whether its watching a show, reading a book, or playing a game, tend not to notice time fly by. You can force yourself to "not be so immersed" so that time does not "fly" but this ruins the experience for many. Think of trying to watch a movie, with kids running around, being noisy, etc... It is very hard to "get into" the movie, when you are distracted and cannot relax and focus on it. On the same token, it is very hard to get into the game if I am distracted by time. With many isolated examples (like the above) one could simply schedule better, but when the distractions are not individual isolated events, but on going "always there" responsibilities, it becomes much more problematic.

    To be honest, I am surprised that just having an on screen real world clock affects my overall gameplay experience to such a degree, but after having it on for a couple months, I notice very quickly when I forget to start XFire when playing FFXIV. Having the on screen clock, allows my mind to subconsciously relax and focus on the game. I do not even have to notice the clock to see it (if that makes sense), and when I have been playing for awhile, or I am getting close to a time when I should do something (go to sleep, feed kids, whatever), I "just know" and its great.
    (4)
    Last edited by thedevilsjester; 07-07-2011 at 04:44 PM.

  2. #82
    Clock give it to me!!
    (2)
    Retired FFXI character: Ranok of Sylph

  3. #83
    Player
    MiNuN's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,546
    Character
    Azure Xanh
    World
    Hyperion
    Main Class
    Lancer Lv 70
    On a serious note, having a visual clock for what /clock does would be amazing. Yes, all we have to do is type /clock, but the way humans are, we like convenience and have a clock widget would certainly improve our playing experience.

    This brings us further to toggle-able widgets.

    P.S. I have a Eorzea clock on my keyboard (G19)...
    (2)

  4. #84
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by thedevilsjester View Post
    I disagree. I played FFXI from (PC, US) launch, up through WotG and, with very rare exceptions (avoiding wights in qufim, for example) I never used the in game clock. But even were it to play a pivotal role in FFXIV at some future point, one that couldn't, almost as easily be determined by a real world clock, or looking at the sky/weather, I would still choose a real world clock over this because the events in my real life, are more important than the events in game (I know, blasphemy, but its true!).


    I do not think you are understanding my reasoning with immersion.

    People who get immersed into the things they do, whether its watching a show, reading a book, or playing a game, tend not to notice time fly by. You can force yourself to "not be so immersed" so that time does not "fly" but this ruins the experience for many. Think of trying to watch a movie, with kids running around, being noisy, etc... It is very hard to "get into" the movie, when you are distracted and cannot relax and focus on it. On the same token, it is very hard to get into the game if I am distracted by time. With many isolated examples (like the above) one could simply schedule better, but when the distractions are not individual isolated events, but on going "always there" responsibilities, it becomes much more problematic.

    To be honest, I am surprised that just having an on screen real world clock affects my overall gameplay experience to such a degree, but after having it on for a couple months, I notice very quickly when I forget to start XFire when playing FFXIV. Having the on screen clock, allows my mind to subconsciously relax and focus on the game. I do not even have to notice the clock to see it (if that makes sense), and when I have been playing for awhile, or I am getting close to a time when I should do something (go to sleep, feed kids, whatever), I "just know" and its great.
    It doesn't. I'm just disagreeing to the fact that having a clock is needed, and I agree that it's a good feature to have. Also, having a clock on screen and a clock on the wall is the same to me. I just know the time and it's great too =)

    Two different likes and two different dislikes. From the word of the people here, they seem to desire this feature, so we'll most likely have it.
    (0)

  5. #85
    Player
    Serielley's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    18
    Character
    Serielley Silverwater
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I'll add my voice to the desire for an in-game clock as well. I think it would be a small, but very useful item to have as part of the UI, and one that could be implemented easily.
    (2)

  6. #86
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Yes! an on screen clock of the real world time would be very helpful, it only has to be a a few cms in size, that can't be to hard to impliment can it? I can easily run over play time when I'm in the middle of doing leves with my linkshell and sometimes you forget to check the /clock so a permenant on screen clock would be much appreciated.
    (0)

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